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authorbjarni <bjarni@openttd.org>2007-02-07 19:10:19 +0000
committerbjarni <bjarni@openttd.org>2007-02-07 19:10:19 +0000
commit037d6367349afa5a27ddf2cf015f6490167cf786 (patch)
treeb16bae58b03b0c68fe0ab88a8311dd7f6406238a /src/network/core/udp.h
parent5666d8d7272ff24116049757dc2405b55cfd4b97 (diff)
downloadopenttd-037d6367349afa5a27ddf2cf015f6490167cf786.tar.xz
(svn r8621) -Codechange: assigned new numbers to the VEH_(type) enum so that VEH_Train is 0, VEH_Road is 1 and so on
This means that "v->type" can be used as array indexes instead of VehTypeToIndex() (or "v->type - VEH_Train/0x10 as the code still used in some places) Surprisingly this can be done without changing the savegame format
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