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authorrubidium <rubidium@openttd.org>2009-06-19 20:26:18 +0000
committerrubidium <rubidium@openttd.org>2009-06-19 20:26:18 +0000
commit9b156c1bd433fd231868a70dad719c6972858072 (patch)
treef60f2169c27f97bee6ccd6f37ce4fc4bc25702ef /src/network/core/tcp_game.cpp
parent83f8d52a6770634f503282e4c9407a54f1825255 (diff)
downloadopenttd-9b156c1bd433fd231868a70dad719c6972858072.tar.xz
(svn r16601) -Fix [FS#2880]: try 2... hopefully better this time
Diffstat (limited to 'src/network/core/tcp_game.cpp')
-rw-r--r--src/network/core/tcp_game.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/network/core/tcp_game.cpp b/src/network/core/tcp_game.cpp
index b4bb52190..58447ad68 100644
--- a/src/network/core/tcp_game.cpp
+++ b/src/network/core/tcp_game.cpp
@@ -50,7 +50,7 @@ NetworkClientSocket::~NetworkClientSocket()
* @return the new status
* TODO: needs to be splitted when using client and server socket packets
*/
-NetworkRecvStatus NetworkClientSocket::CloseConnection()
+NetworkRecvStatus NetworkClientSocket::CloseConnection(bool error)
{
/* Clients drop back to the main menu */
if (!_network_server && _networking) {
@@ -62,7 +62,7 @@ NetworkRecvStatus NetworkClientSocket::CloseConnection()
return NETWORK_RECV_STATUS_CONN_LOST;
}
- NetworkCloseClient(this);
+ NetworkCloseClient(this, error);
return NETWORK_RECV_STATUS_OKAY;
}