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author | Patric Stout <truebrain@openttd.org> | 2021-05-11 12:26:16 +0200 |
---|---|---|
committer | GitHub <noreply@github.com> | 2021-05-11 12:26:16 +0200 |
commit | 36e22f3a7bc0f86c650a293e2f624ac5ddfffa84 (patch) | |
tree | 156871620c6199f7c7411288ccf0bfab4e7957f6 /src/network/core/core.h | |
parent | 2e429ee4853fb4baf78c864be6ba462bd5758096 (diff) | |
download | openttd-36e22f3a7bc0f86c650a293e2f624ac5ddfffa84.tar.xz |
Fix: [Network] clients leaving because of broken connections was not broadcasted (#9238)
The code mixed up "client has quit but we already told everyone"
with "client lost connection, handle this".
Split up those two signals:
- CLIENT_QUIT means we told everyone and the connection is now dead
- CONNECTION_LIST means we should tell everyone we lost a client
Diffstat (limited to 'src/network/core/core.h')
-rw-r--r-- | src/network/core/core.h | 21 |
1 files changed, 11 insertions, 10 deletions
diff --git a/src/network/core/core.h b/src/network/core/core.h index aac36080f..37948ad52 100644 --- a/src/network/core/core.h +++ b/src/network/core/core.h @@ -20,16 +20,17 @@ void NetworkCoreShutdown(); /** Status of a network client; reasons why a client has quit */ enum NetworkRecvStatus { - NETWORK_RECV_STATUS_OKAY, ///< Everything is okay - NETWORK_RECV_STATUS_DESYNC, ///< A desync did occur - NETWORK_RECV_STATUS_NEWGRF_MISMATCH, ///< We did not have the required NewGRFs - NETWORK_RECV_STATUS_SAVEGAME, ///< Something went wrong (down)loading the savegame - NETWORK_RECV_STATUS_CONN_LOST, ///< The connection is 'just' lost - NETWORK_RECV_STATUS_MALFORMED_PACKET, ///< We apparently send a malformed packet - NETWORK_RECV_STATUS_SERVER_ERROR, ///< The server told us we made an error - NETWORK_RECV_STATUS_SERVER_FULL, ///< The server is full - NETWORK_RECV_STATUS_SERVER_BANNED, ///< The server has banned us - NETWORK_RECV_STATUS_CLOSE_QUERY, ///< Done querying the server + NETWORK_RECV_STATUS_OKAY, ///< Everything is okay. + NETWORK_RECV_STATUS_DESYNC, ///< A desync did occur. + NETWORK_RECV_STATUS_NEWGRF_MISMATCH, ///< We did not have the required NewGRFs. + NETWORK_RECV_STATUS_SAVEGAME, ///< Something went wrong (down)loading the savegame. + NETWORK_RECV_STATUS_CLIENT_QUIT, ///< The connection is lost gracefully. Other clients are already informed of this leaving client. + NETWORK_RECV_STATUS_MALFORMED_PACKET, ///< We apparently send a malformed packet. + NETWORK_RECV_STATUS_SERVER_ERROR, ///< The server told us we made an error. + NETWORK_RECV_STATUS_SERVER_FULL, ///< The server is full. + NETWORK_RECV_STATUS_SERVER_BANNED, ///< The server has banned us. + NETWORK_RECV_STATUS_CLOSE_QUERY, ///< Done querying the server. + NETWORK_RECV_STATUS_CONNECTION_LOST, ///< The connection is lost unexpectedly. }; /** Forward declaration due to circular dependencies */ |