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author | Patric Stout <truebrain@openttd.org> | 2021-07-14 21:23:44 +0200 |
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committer | GitHub <noreply@github.com> | 2021-07-14 21:23:44 +0200 |
commit | c921f6d81794223590abc4ced95daba0b91e4767 (patch) | |
tree | 7d929eafb0c225ba74baca4633838a79be5b3c33 /src/network/core/config.h | |
parent | 333cba6a619d8d99a2508e5cb9cd1cc72c4360d1 (diff) | |
download | openttd-c921f6d81794223590abc4ced95daba0b91e4767.tar.xz |
Add: inform clients what game-script a server is running (#9441)
Co-authored-by: The Dude <thedude@novapolis.net>
Diffstat (limited to 'src/network/core/config.h')
-rw-r--r-- | src/network/core/config.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/network/core/config.h b/src/network/core/config.h index 06df93140..757556993 100644 --- a/src/network/core/config.h +++ b/src/network/core/config.h @@ -45,7 +45,7 @@ static const uint16 TCP_MTU = 32767; ///< Numbe static const uint16 COMPAT_MTU = 1460; ///< Number of bytes we can pack in a single packet for backward compatibility static const byte NETWORK_GAME_ADMIN_VERSION = 1; ///< What version of the admin network do we use? -static const byte NETWORK_GAME_INFO_VERSION = 4; ///< What version of game-info do we use? +static const byte NETWORK_GAME_INFO_VERSION = 5; ///< What version of game-info do we use? static const byte NETWORK_COMPANY_INFO_VERSION = 6; ///< What version of company info is this? static const byte NETWORK_COORDINATOR_VERSION = 2; ///< What version of game-coordinator-protocol do we use? |