From c921f6d81794223590abc4ced95daba0b91e4767 Mon Sep 17 00:00:00 2001 From: Patric Stout Date: Wed, 14 Jul 2021 21:23:44 +0200 Subject: Add: inform clients what game-script a server is running (#9441) Co-authored-by: The Dude --- src/network/core/config.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/network/core/config.h') diff --git a/src/network/core/config.h b/src/network/core/config.h index 06df93140..757556993 100644 --- a/src/network/core/config.h +++ b/src/network/core/config.h @@ -45,7 +45,7 @@ static const uint16 TCP_MTU = 32767; ///< Numbe static const uint16 COMPAT_MTU = 1460; ///< Number of bytes we can pack in a single packet for backward compatibility static const byte NETWORK_GAME_ADMIN_VERSION = 1; ///< What version of the admin network do we use? -static const byte NETWORK_GAME_INFO_VERSION = 4; ///< What version of game-info do we use? +static const byte NETWORK_GAME_INFO_VERSION = 5; ///< What version of game-info do we use? static const byte NETWORK_COMPANY_INFO_VERSION = 6; ///< What version of company info is this? static const byte NETWORK_COORDINATOR_VERSION = 2; ///< What version of game-coordinator-protocol do we use? -- cgit v1.2.3-54-g00ecf