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authorpeter1138 <peter1138@openttd.org>2008-01-08 18:25:51 +0000
committerpeter1138 <peter1138@openttd.org>2008-01-08 18:25:51 +0000
commit1cabc8eb632b755dc00c94480da33fcc2d67aff0 (patch)
tree3359d19b723ceaeb39e4f388d41c2ce17de26f60 /src/misc.cpp
parent7a5c529db4c1d9c45acbf2f2fbf3819794ec05da (diff)
downloadopenttd-1cabc8eb632b755dc00c94480da33fcc2d67aff0.tar.xz
(svn r11784) -Codechange: set up initial engine data in one place
Diffstat (limited to 'src/misc.cpp')
-rw-r--r--src/misc.cpp2
1 files changed, 0 insertions, 2 deletions
diff --git a/src/misc.cpp b/src/misc.cpp
index 56347723f..6d52a47c1 100644
--- a/src/misc.cpp
+++ b/src/misc.cpp
@@ -56,8 +56,6 @@ void InitializeGame(int mode, uint size_x, uint size_y)
{
AllocateMap(size_x, size_y);
- AddTypeToEngines(); // make sure all engines have a type
-
SetObjectToPlace(SPR_CURSOR_ZZZ, PAL_NONE, VHM_NONE, WC_MAIN_WINDOW, 0);
_pause_game = 0;