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authorrubidium <rubidium@openttd.org>2008-04-19 08:21:55 +0000
committerrubidium <rubidium@openttd.org>2008-04-19 08:21:55 +0000
commit136e26925e73c686480828e14f17c3039cf40048 (patch)
treedfdce4df425e98d4331f3984284904c541a8d2a1 /src/misc.cpp
parent312d54bc3bc2b8c8919d6a074b0549418442a177 (diff)
downloadopenttd-136e26925e73c686480828e14f17c3039cf40048.tar.xz
(svn r12782) -Codechange: remove some functions from functions.h and do not statically 'waste' memory when the old name array is not needed anymore.
Diffstat (limited to 'src/misc.cpp')
-rw-r--r--src/misc.cpp70
1 files changed, 2 insertions, 68 deletions
diff --git a/src/misc.cpp b/src/misc.cpp
index 76b5b308b..c674e4129 100644
--- a/src/misc.cpp
+++ b/src/misc.cpp
@@ -23,14 +23,12 @@
#include "date_func.h"
#include "vehicle_func.h"
#include "texteff.hpp"
-#include "string_func.h"
#include "gfx_func.h"
#include "core/alloc_type.hpp"
#include "table/strings.h"
#include "table/sprites.h"
-char _name_array[512][32];
extern TileIndex _cur_tileloop_tile;
void InitializeVehicles();
@@ -49,10 +47,10 @@ void InitializeTrees();
void InitializeSigns();
void InitializeStations();
void InitializeCargoPackets();
-static void InitializeNameMgr();
void InitializePlayers();
void InitializeCheats();
void InitializeNPF();
+void InitializeOldNames();
void InitializeGame(int mode, uint size_x, uint size_y)
{
@@ -93,7 +91,7 @@ void InitializeGame(int mode, uint size_x, uint size_y)
InitializeIndustries();
InitializeBuildingCounts();
- InitializeNameMgr();
+ InitializeOldNames();
InitializeVehiclesGuiList();
InitializeTrains();
InitializeNPF();
@@ -111,60 +109,6 @@ void InitializeGame(int mode, uint size_x, uint size_y)
ResetObjectToPlace();
}
-bool IsCustomName(StringID id)
-{
- return GB(id, 11, 5) == 15;
-}
-
-
-static void InitializeNameMgr()
-{
- memset(_name_array, 0, sizeof(_name_array));
-}
-
-/* Copy and convert old custom names to UTF-8 */
-char *CopyFromOldName(StringID id)
-{
- if (!IsCustomName(id)) return NULL;
-
- if (CheckSavegameVersion(37)) {
- /* Old names were 32 characters long, so 128 characters should be
- * plenty to allow for expansion when converted to UTF-8. */
- char tmp[128];
- const char *strfrom = _name_array[GB(id, 0, 9)];
- char *strto = tmp;
-
- for (; *strfrom != '\0'; strfrom++) {
- WChar c = (byte)*strfrom;
-
- /* Map from non-ISO8859-15 characters to UTF-8. */
- switch (c) {
- case 0xA4: c = 0x20AC; break; // Euro
- case 0xA6: c = 0x0160; break; // S with caron
- case 0xA8: c = 0x0161; break; // s with caron
- case 0xB4: c = 0x017D; break; // Z with caron
- case 0xB8: c = 0x017E; break; // z with caron
- case 0xBC: c = 0x0152; break; // OE ligature
- case 0xBD: c = 0x0153; break; // oe ligature
- case 0xBE: c = 0x0178; break; // Y with diaresis
- default: break;
- }
-
- /* Check character will fit into our buffer. */
- if (strto + Utf8CharLen(c) > lastof(tmp)) break;
-
- strto += Utf8Encode(strto, c);
- }
-
- /* Terminate the new string and copy it back to the name array */
- *strto = '\0';
-
- return strdup(tmp);
- } else {
- /* Name will already be in UTF-8. */
- return strdup(_name_array[GB(id, 0, 9)]);
- }
-}
/* Calculate constants that depend on the landscape type. */
void InitializeLandscapeVariables(bool only_constants)
@@ -177,15 +121,6 @@ void InitializeLandscapeVariables(bool only_constants)
}
}
-static void Load_NAME()
-{
- int index;
-
- while ((index = SlIterateArray()) != -1) {
- SlArray(_name_array[index], SlGetFieldLength(), SLE_UINT8);
- }
-}
-
static const SaveLoadGlobVarList _date_desc[] = {
SLEG_CONDVAR(_date, SLE_FILE_U16 | SLE_VAR_I32, 0, 30),
SLEG_CONDVAR(_date, SLE_INT32, 31, SL_MAX_VERSION),
@@ -469,7 +404,6 @@ extern const ChunkHandler _misc_chunk_handlers[] = {
{ 'MAPE', Save_MAP6, Load_MAP6, CH_RIFF },
{ 'MAP7', Save_MAP7, Load_MAP7, CH_RIFF },
- { 'NAME', NULL, Load_NAME, CH_ARRAY},
{ 'DATE', SaveLoad_DATE, SaveLoad_DATE, CH_RIFF},
{ 'VIEW', SaveLoad_VIEW, SaveLoad_VIEW, CH_RIFF | CH_LAST},
};