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authorErich Eckner <git@eckner.net>2018-10-30 11:13:12 +0100
committerErich Eckner <git@eckner.net>2022-01-16 21:58:15 +0100
commit0c5ba5b7bf9a9dfa78c026f4da656940a460f47d (patch)
treed2a44494bbd70425b8f9e0e22b8c4e4dd8223001 /src/misc.cpp
parent523901887827768d6bff347ddb57787b295cc9e1 (diff)
downloadopenttd-0c5ba5b7bf9a9dfa78c026f4da656940a460f47d.tar.xz
underground patch applied
Diffstat (limited to 'src/misc.cpp')
-rw-r--r--src/misc.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/misc.cpp b/src/misc.cpp
index c46a1c11d..afbbc7506 100644
--- a/src/misc.cpp
+++ b/src/misc.cpp
@@ -8,6 +8,7 @@
/** @file misc.cpp Misc functions that shouldn't be here. */
#include "stdafx.h"
+#include "layer_func.h"
#include "landscape.h"
#include "news_func.h"
#include "ai/ai.hpp"
@@ -61,7 +62,7 @@ void InitializeGame(uint size_x, uint size_y, bool reset_date, bool reset_settin
* related to the new game we're about to start/load. */
UnInitWindowSystem();
- AllocateMap(size_x, size_y);
+ AllocateMap(size_x, size_y, 1 << _settings_game.game_creation.layers);
_pause_mode = PM_UNPAUSED;
_game_speed = 100;