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authormaedhros <maedhros@openttd.org>2007-03-19 11:27:30 +0000
committermaedhros <maedhros@openttd.org>2007-03-19 11:27:30 +0000
commit73ff939ddbb4772178de68f821d9c32ded846a06 (patch)
tree8ccaccab74c6399452d6ff3f09d5c94335516a62 /src/map.cpp
parentae48a7447be849bdad48ca5996a246d29165f39e (diff)
downloadopenttd-73ff939ddbb4772178de68f821d9c32ded846a06.tar.xz
(svn r9315) -Merge: The newhouses branch. With this merge comes almost complete support for
the newhouses grf specs, so all newhouses grfs will be playable in the game. Many thanks to everyone who contributed code and ideas, and all the testers who found things we missed.
Diffstat (limited to 'src/map.cpp')
-rw-r--r--src/map.cpp13
1 files changed, 10 insertions, 3 deletions
diff --git a/src/map.cpp b/src/map.cpp
index 4ae44930a..00655a42e 100644
--- a/src/map.cpp
+++ b/src/map.cpp
@@ -22,7 +22,8 @@ uint _map_size_y;
uint _map_tile_mask;
uint _map_size;
-Tile* _m = NULL;
+Tile *_m = NULL;
+TileExtended *_me = NULL;
void AllocateMap(uint size_x, uint size_y)
@@ -44,10 +45,16 @@ void AllocateMap(uint size_x, uint size_y)
_map_tile_mask = _map_size - 1;
free(_m);
+ free(_me);
+
_m = CallocT<Tile>(_map_size);
+ _me = CallocT<TileExtended>(_map_size);
- /* XXX TODO handle memory shortage more gracefully */
- if (_m == NULL) error("Failed to allocate memory for the map");
+ /* XXX @todo handle memory shortage more gracefully
+ * Maybe some attemps could be made to try with smaller maps down to 64x64
+ * Maybe check for available memory before doing the calls, after all, we know how big
+ * the map is */
+ if ((_m == NULL) || (_me == NULL)) error("Failed to allocate memory for the map");
}