From 73ff939ddbb4772178de68f821d9c32ded846a06 Mon Sep 17 00:00:00 2001 From: maedhros Date: Mon, 19 Mar 2007 11:27:30 +0000 Subject: (svn r9315) -Merge: The newhouses branch. With this merge comes almost complete support for the newhouses grf specs, so all newhouses grfs will be playable in the game. Many thanks to everyone who contributed code and ideas, and all the testers who found things we missed. --- src/map.cpp | 13 ++++++++++--- 1 file changed, 10 insertions(+), 3 deletions(-) (limited to 'src/map.cpp') diff --git a/src/map.cpp b/src/map.cpp index 4ae44930a..00655a42e 100644 --- a/src/map.cpp +++ b/src/map.cpp @@ -22,7 +22,8 @@ uint _map_size_y; uint _map_tile_mask; uint _map_size; -Tile* _m = NULL; +Tile *_m = NULL; +TileExtended *_me = NULL; void AllocateMap(uint size_x, uint size_y) @@ -44,10 +45,16 @@ void AllocateMap(uint size_x, uint size_y) _map_tile_mask = _map_size - 1; free(_m); + free(_me); + _m = CallocT(_map_size); + _me = CallocT(_map_size); - /* XXX TODO handle memory shortage more gracefully */ - if (_m == NULL) error("Failed to allocate memory for the map"); + /* XXX @todo handle memory shortage more gracefully + * Maybe some attemps could be made to try with smaller maps down to 64x64 + * Maybe check for available memory before doing the calls, after all, we know how big + * the map is */ + if ((_m == NULL) || (_me == NULL)) error("Failed to allocate memory for the map"); } -- cgit v1.2.3-54-g00ecf