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authormaedhros <maedhros@openttd.org>2007-06-11 14:00:16 +0000
committermaedhros <maedhros@openttd.org>2007-06-11 14:00:16 +0000
commit3e326085fa69da20e0a81182cbea4466016eb566 (patch)
tree890b370c5bc0ffbb3bd5a9eb55a4b0a3117acd29 /src/main_gui.cpp
parentbe0f5cf877bb2d7a74855f8988e50ca09624aabe (diff)
downloadopenttd-3e326085fa69da20e0a81182cbea4466016eb566.tar.xz
(svn r10097) -Feature: Add support for articulated road vehicles, or callbacks 11 and 17 for
road vehicles for those who prefer the technical explanation.
Diffstat (limited to 'src/main_gui.cpp')
-rw-r--r--src/main_gui.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/main_gui.cpp b/src/main_gui.cpp
index 45c8bef49..76a778fc0 100644
--- a/src/main_gui.cpp
+++ b/src/main_gui.cpp
@@ -30,6 +30,7 @@
#include "waypoint.h"
#include "variables.h"
#include "train.h"
+#include "roadveh.h"
#include "unmovable_map.h"
#include "string.h"
#include "screenshot.h"
@@ -849,7 +850,7 @@ static void ToolbarRoadClick(Window *w)
int dis = -1;
FOR_ALL_VEHICLES(v) {
- if (v->type == VEH_ROAD) CLRBIT(dis, v->owner);
+ if (v->type == VEH_ROAD && IsRoadVehFront(v)) CLRBIT(dis, v->owner);
}
PopupMainPlayerToolbMenu(w, 332, 14, dis);
}