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authorpeter1138 <peter1138@openttd.org>2019-03-04 07:49:37 +0000
committerMichael Lutz <michi@icosahedron.de>2019-03-24 16:10:04 +0100
commit317f69c1520a3e60335c56d358686609d3decf86 (patch)
treea3432e9e5f433043f3e5431892f49580f1965c73 /src/main_gui.cpp
parentaafce475963e2d2df59de9b02242a04856e78f93 (diff)
downloadopenttd-317f69c1520a3e60335c56d358686609d3decf86.tar.xz
Codechange: Use override specifier in Window-derived classes.
Diffstat (limited to 'src/main_gui.cpp')
-rw-r--r--src/main_gui.cpp14
1 files changed, 7 insertions, 7 deletions
diff --git a/src/main_gui.cpp b/src/main_gui.cpp
index 7ab9bebb1..808484b0e 100644
--- a/src/main_gui.cpp
+++ b/src/main_gui.cpp
@@ -250,7 +250,7 @@ struct MainWindow : Window
this->refresh.SetInterval(LINKGRAPH_DELAY);
}
- virtual void OnRealtimeTick(uint delta_ms)
+ void OnRealtimeTick(uint delta_ms) override
{
if (!this->refresh.Elapsed(delta_ms)) return;
@@ -265,7 +265,7 @@ struct MainWindow : Window
this->GetWidget<NWidgetBase>(WID_M_VIEWPORT)->SetDirty(this);
}
- virtual void OnPaint()
+ void OnPaint() override
{
this->DrawWidgets();
if (_game_mode == GM_MENU) {
@@ -285,7 +285,7 @@ struct MainWindow : Window
}
}
- virtual EventState OnHotkey(int hotkey)
+ EventState OnHotkey(int hotkey) override
{
if (hotkey == GHK_QUIT) {
HandleExitGameRequest();
@@ -424,7 +424,7 @@ struct MainWindow : Window
return ES_HANDLED;
}
- virtual void OnScroll(Point delta)
+ void OnScroll(Point delta) override
{
this->viewport->scrollpos_x += ScaleByZoom(delta.x, this->viewport->zoom);
this->viewport->scrollpos_y += ScaleByZoom(delta.y, this->viewport->zoom);
@@ -433,14 +433,14 @@ struct MainWindow : Window
this->refresh.SetInterval(LINKGRAPH_DELAY);
}
- virtual void OnMouseWheel(int wheel)
+ void OnMouseWheel(int wheel) override
{
if (_settings_client.gui.scrollwheel_scrolling != 2) {
ZoomInOrOutToCursorWindow(wheel < 0, this);
}
}
- virtual void OnResize()
+ void OnResize() override
{
if (this->viewport != NULL) {
NWidgetViewport *nvp = this->GetWidget<NWidgetViewport>(WID_M_VIEWPORT);
@@ -454,7 +454,7 @@ struct MainWindow : Window
* @param data Information about the changed data.
* @param gui_scope Whether the call is done from GUI scope. You may not do everything when not in GUI scope. See #InvalidateWindowData() for details.
*/
- virtual void OnInvalidateData(int data = 0, bool gui_scope = true)
+ void OnInvalidateData(int data = 0, bool gui_scope = true) override
{
if (!gui_scope) return;
/* Forward the message to the appropriate toolbar (ingame or scenario editor) */