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authorrubidium <rubidium@openttd.org>2008-04-18 15:11:39 +0000
committerrubidium <rubidium@openttd.org>2008-04-18 15:11:39 +0000
commitdc16b4f2b4cf13f7c55f0bb7efeaf74ec4b56752 (patch)
treeec23710227cd626467cce813171cef4a6e232ac1 /src/main_gui.cpp
parent31411d4755fd6f77ea8435dd0fb36f5c07d4e2de (diff)
downloadopenttd-dc16b4f2b4cf13f7c55f0bb7efeaf74ec4b56752.tar.xz
(svn r12767) -Codechange: merge all main toolbar related functions into a single file instead of scattering the functionality over several files.
Diffstat (limited to 'src/main_gui.cpp')
-rw-r--r--src/main_gui.cpp612
1 files changed, 1 insertions, 611 deletions
diff --git a/src/main_gui.cpp b/src/main_gui.cpp
index 4e5be4d98..b50ab464b 100644
--- a/src/main_gui.cpp
+++ b/src/main_gui.cpp
@@ -4,7 +4,6 @@
#include "stdafx.h"
#include "openttd.h"
-#include "heightmap.h"
#include "currency.h"
#include "spritecache.h"
#include "gui.h"
@@ -14,28 +13,13 @@
#include "viewport_func.h"
#include "command_func.h"
#include "news_func.h"
-#include "town.h"
#include "console.h"
-#include "signs_func.h"
#include "waypoint.h"
-#include "variables.h"
-#include "train.h"
-#include "roadveh.h"
-#include "bridge_map.h"
-#include "screenshot.h"
#include "genworld.h"
-#include "vehicle_gui.h"
#include "transparency_gui.h"
-#include "newgrf_config.h"
-#include "rail_gui.h"
-#include "road_gui.h"
#include "date_func.h"
#include "functions.h"
-#include "vehicle_func.h"
#include "sound_func.h"
-#include "fios.h"
-#include "terraform_gui.h"
-#include "industry.h"
#include "transparency.h"
#include "strings_func.h"
#include "zoom_func.h"
@@ -45,6 +29,7 @@
#include "player_gui.h"
#include "settings_type.h"
#include "toolbar_gui.h"
+#include "variables.h"
#include "network/network.h"
#include "network/network_data.h"
@@ -58,8 +43,6 @@
static int _rename_id = 1;
static int _rename_what = -1;
-RailType _last_built_railtype;
-RoadType _last_built_roadtype;
bool _draw_bounding_boxes = false;
@@ -142,167 +125,6 @@ void CcPlaySound10(bool success, TileIndex tile, uint32 p1, uint32 p2)
if (success) SndPlayTileFx(SND_12_EXPLOSION, tile);
}
-
-static void MenuClickSettings(int index)
-{
- switch (index) {
- case 0: ShowGameOptions(); return;
- case 1: ShowGameDifficulty(); return;
- case 2: ShowPatchesSelection(); return;
- case 3: ShowNewGRFSettings(!_networking, true, true, &_grfconfig); return;
- case 4: ShowTransparencyToolbar(); break;
-
- case 6: ToggleBit(_display_opt, DO_SHOW_TOWN_NAMES); break;
- case 7: ToggleBit(_display_opt, DO_SHOW_STATION_NAMES); break;
- case 8: ToggleBit(_display_opt, DO_SHOW_SIGNS); break;
- case 9: ToggleBit(_display_opt, DO_WAYPOINTS); break;
- case 10: ToggleBit(_display_opt, DO_FULL_ANIMATION); break;
- case 11: ToggleBit(_display_opt, DO_FULL_DETAIL); break;
- case 12: ToggleTransparency(TO_HOUSES); break;
- case 13: ToggleTransparency(TO_SIGNS); break;
- }
- MarkWholeScreenDirty();
-}
-
-void MenuClickSaveLoad(int index)
-{
- if (_game_mode == GM_EDITOR) {
- switch (index) {
- case 0: ShowSaveLoadDialog(SLD_SAVE_SCENARIO); break;
- case 1: ShowSaveLoadDialog(SLD_LOAD_SCENARIO); break;
- case 2: ShowSaveLoadDialog(SLD_LOAD_HEIGHTMAP); break;
- case 3: AskExitToGameMenu(); break;
- case 5: HandleExitGameRequest(); break;
- }
- } else {
- switch (index) {
- case 0: ShowSaveLoadDialog(SLD_SAVE_GAME); break;
- case 1: ShowSaveLoadDialog(SLD_LOAD_GAME); break;
- case 2: AskExitToGameMenu(); break;
- case 3: HandleExitGameRequest(); break;
- }
- }
-}
-
-static void MenuClickMap(int index)
-{
- switch (index) {
- case 0: ShowSmallMap(); break;
- case 1: ShowExtraViewPortWindow(); break;
- case 2: ShowSignList(); break;
- }
-}
-
-static void MenuClickTown(int index)
-{
- ShowTownDirectory();
-}
-
-static void MenuClickScenMap(int index)
-{
- switch (index) {
- case 0: ShowSmallMap(); break;
- case 1: ShowExtraViewPortWindow(); break;
- case 2: ShowSignList(); break;
- case 3: ShowTownDirectory(); break;
- }
-}
-
-static void MenuClickSubsidies(int index)
-{
- ShowSubsidiesList();
-}
-
-static void MenuClickStations(int index)
-{
- ShowPlayerStations((PlayerID)index);
-}
-
-static void MenuClickFinances(int index)
-{
- ShowPlayerFinances((PlayerID)index);
-}
-
-static void MenuClickCompany(int index)
-{
- if (_networking && index == 0) {
- ShowClientList();
- } else {
- if (_networking) index--;
- ShowPlayerCompany((PlayerID)index);
- }
-}
-
-static void MenuClickGraphs(int index)
-{
- switch (index) {
- case 0: ShowOperatingProfitGraph(); break;
- case 1: ShowIncomeGraph(); break;
- case 2: ShowDeliveredCargoGraph(); break;
- case 3: ShowPerformanceHistoryGraph(); break;
- case 4: ShowCompanyValueGraph(); break;
- case 5: ShowCargoPaymentRates(); break;
- }
-}
-
-static void MenuClickLeague(int index)
-{
- switch (index) {
- case 0: ShowCompanyLeagueTable(); break;
- case 1: ShowPerformanceRatingDetail(); break;
- }
-}
-
-static void MenuClickIndustry(int index)
-{
- switch (index) {
- case 0: ShowIndustryDirectory(); break;
- case 1: ShowBuildIndustryWindow(); break;
- }
-}
-
-static void MenuClickShowTrains(int index)
-{
- ShowVehicleListWindow((PlayerID)index, VEH_TRAIN);
-}
-
-static void MenuClickShowRoad(int index)
-{
- ShowVehicleListWindow((PlayerID)index, VEH_ROAD);
-}
-
-static void MenuClickShowShips(int index)
-{
- ShowVehicleListWindow((PlayerID)index, VEH_SHIP);
-}
-
-static void MenuClickShowAir(int index)
-{
- ShowVehicleListWindow((PlayerID)index, VEH_AIRCRAFT);
-}
-
-static void MenuClickBuildRail(int index)
-{
- _last_built_railtype = (RailType)index;
- ShowBuildRailToolbar(_last_built_railtype, -1);
-}
-
-static void MenuClickBuildRoad(int index)
-{
- _last_built_roadtype = (RoadType)index;
- ShowBuildRoadToolbar(_last_built_roadtype);
-}
-
-static void MenuClickBuildWater(int index)
-{
- ShowBuildDocksToolbar();
-}
-
-static void MenuClickBuildAir(int index)
-{
- ShowBuildAirToolbar();
-}
-
#ifdef ENABLE_NETWORK
void ShowNetworkGiveMoneyWindow(PlayerID player)
{
@@ -329,418 +151,6 @@ void ShowRenameWaypointWindow(const Waypoint *wp)
ShowQueryString(STR_WAYPOINT_RAW, STR_EDIT_WAYPOINT_NAME, 30, 180, NULL, CS_ALPHANUMERAL);
}
-void SelectSignTool()
-{
- if (_cursor.sprite == SPR_CURSOR_SIGN) {
- ResetObjectToPlace();
- } else {
- SetObjectToPlace(SPR_CURSOR_SIGN, PAL_NONE, VHM_RECT, WC_MAIN_TOOLBAR, 0);
- _place_proc = PlaceProc_Sign;
- }
-}
-
-static void MenuClickForest(int index)
-{
- switch (index) {
- case 0: ShowTerraformToolbar(); break;
- case 1: ShowBuildTreesToolbar(); break;
- case 2: SelectSignTool(); break;
- }
-}
-
-static void MenuClickMusicWindow(int index)
-{
- ShowMusicWindow();
-}
-
-static void MenuClickNewspaper(int index)
-{
- switch (index) {
- case 0: ShowLastNewsMessage(); break;
- case 1: ShowMessageOptions(); break;
- case 2: ShowMessageHistory(); break;
- }
-}
-
-void MenuClickSmallScreenshot()
-{
- SetScreenshotType(SC_VIEWPORT);
-}
-
-void MenuClickWorldScreenshot()
-{
- SetScreenshotType(SC_WORLD);
-}
-
-static void MenuClickHelp(int index)
-{
- switch (index) {
- case 0: PlaceLandBlockInfo(); break;
- case 2: IConsoleSwitch(); break;
- case 3: MenuClickSmallScreenshot(); break;
- case 4: MenuClickWorldScreenshot(); break;
- case 5: ShowAboutWindow(); break;
- }
-}
-
-
-typedef void MenuClickedProc(int index);
-
-static MenuClickedProc * const _menu_clicked_procs[] = {
- NULL, /* 0 */
- NULL, /* 1 */
- MenuClickSettings, /* 2 */
- MenuClickSaveLoad, /* 3 */
- MenuClickMap, /* 4 */
- MenuClickTown, /* 5 */
- MenuClickSubsidies, /* 6 */
- MenuClickStations, /* 7 */
- MenuClickFinances, /* 8 */
- MenuClickCompany, /* 9 */
- MenuClickGraphs, /* 10 */
- MenuClickLeague, /* 11 */
- MenuClickIndustry, /* 12 */
- MenuClickShowTrains, /* 13 */
- MenuClickShowRoad, /* 14 */
- MenuClickShowShips, /* 15 */
- MenuClickShowAir, /* 16 */
- MenuClickScenMap, /* 17 */
- NULL, /* 18 */
- MenuClickBuildRail, /* 19 */
- MenuClickBuildRoad, /* 20 */
- MenuClickBuildWater, /* 21 */
- MenuClickBuildAir, /* 22 */
- MenuClickForest, /* 23 */
- MenuClickMusicWindow, /* 24 */
- MenuClickNewspaper, /* 25 */
- MenuClickHelp, /* 26 */
-};
-
-static void MenuWndProc(Window *w, WindowEvent *e)
-{
- switch (e->event) {
- case WE_CREATE: w->widget[0].right = w->width - 1; break;
-
- case WE_PAINT: {
- int x, y;
-
- byte count = WP(w, menu_d).item_count;
- byte sel = WP(w, menu_d).sel_index;
- uint16 chk = WP(w, menu_d).checked_items;
- StringID string = WP(w, menu_d).string_id;
- byte dis = WP(w, menu_d).disabled_items;
-
- DrawWindowWidgets(w);
-
- x = 1;
- y = 1;
-
- for (; count != 0; count--, string++, sel--) {
- TextColour color = HasBit(dis, 0) ? TC_GREY : (sel == 0) ? TC_WHITE : TC_BLACK;
- if (sel == 0) GfxFillRect(x, y, x + w->width - 3, y + 9, 0);
-
- if (HasBit(chk, 0)) DrawString(x + 2, y, STR_CHECKMARK, color);
- DrawString(x + 2, y, string, color);
-
- y += 10;
- chk >>= 1;
- dis >>= 1;
- }
- } break;
-
- case WE_DESTROY: {
- Window *v = FindWindowById(WC_MAIN_TOOLBAR, 0);
- v->RaiseWidget(WP(w, menu_d).main_button);
- SetWindowDirty(v);
- return;
- }
-
- case WE_POPUPMENU_SELECT: {
- int index = GetMenuItemIndex(w, e->we.popupmenu.pt.x, e->we.popupmenu.pt.y);
- int action_id;
-
-
- if (index < 0) {
- Window *w2 = FindWindowById(WC_MAIN_TOOLBAR,0);
- if (GetWidgetFromPos(w2, e->we.popupmenu.pt.x - w2->left, e->we.popupmenu.pt.y - w2->top) == WP(w, menu_d).main_button)
- index = WP(w, menu_d).sel_index;
- }
-
- action_id = WP(w, menu_d).action_id;
- DeleteWindow(w);
-
- if (index >= 0) {
- assert((uint)index <= lengthof(_menu_clicked_procs));
- _menu_clicked_procs[action_id](index);
- }
-
- break;
- }
-
- case WE_POPUPMENU_OVER: {
- int index = GetMenuItemIndex(w, e->we.popupmenu.pt.x, e->we.popupmenu.pt.y);
-
- if (index == -1 || index == WP(w, menu_d).sel_index) return;
-
- WP(w, menu_d).sel_index = index;
- SetWindowDirty(w);
- return;
- }
- }
-}
-
-/* Dynamic widget length determined by toolbar-string length.
- * See PopupMainToolbMenu en MenuWndProc */
-static const Widget _menu_widgets[] = {
-{ WWT_PANEL, RESIZE_NONE, 14, 0, 0, 0, 0, 0x0, STR_NULL},
-{ WIDGETS_END},
-};
-
-
-static const Widget _player_menu_widgets[] = {
-{ WWT_PANEL, RESIZE_NONE, 14, 0, 240, 0, 81, 0x0, STR_NULL},
-{ WIDGETS_END},
-};
-
-
-static int GetPlayerIndexFromMenu(int index)
-{
- if (index >= 0) {
- const Player *p;
-
- FOR_ALL_PLAYERS(p) {
- if (p->is_active && --index < 0) return p->index;
- }
- }
- return -1;
-}
-
-static void UpdatePlayerMenuHeight(Window *w)
-{
- byte num = ActivePlayerCount();
-
- /* Increase one to fit in PlayerList in the menu when in network */
- if (_networking && WP(w, menu_d).main_button == 9) num++;
-
- if (WP(w, menu_d).item_count != num) {
- WP(w, menu_d).item_count = num;
- SetWindowDirty(w);
- num = num * 10 + 2;
- w->height = num;
- w->widget[0].bottom = w->widget[0].top + num - 1;
- w->top = GetToolbarDropdownPos(0, w->width, w->height).y;
- SetWindowDirty(w);
- }
-}
-
-static void PlayerMenuWndProc(Window *w, WindowEvent *e)
-{
- switch (e->event) {
- case WE_PAINT: {
- int x,y;
- byte sel;
- TextColour color;
- Player *p;
- uint16 chk;
-
- UpdatePlayerMenuHeight(w);
- DrawWindowWidgets(w);
-
- x = 1;
- y = 1;
- sel = WP(w, menu_d).sel_index;
- chk = WP(w, menu_d).checked_items; // let this mean gray items.
-
- /* 9 = playerlist */
- if (_networking && WP(w, menu_d).main_button == 9) {
- if (sel == 0) {
- GfxFillRect(x, y, x + 238, y + 9, 0);
- }
- DrawString(x + 19, y, STR_NETWORK_CLIENT_LIST, TC_FROMSTRING);
- y += 10;
- sel--;
- }
-
- FOR_ALL_PLAYERS(p) {
- if (p->is_active) {
- if (p->index == sel) {
- GfxFillRect(x, y, x + 238, y + 9, 0);
- }
-
- DrawPlayerIcon(p->index, x + 2, y + 1);
-
- SetDParam(0, p->index);
- SetDParam(1, p->index);
-
- color = (p->index == sel) ? TC_WHITE : TC_BLACK;
- if (chk&1) color = TC_GREY;
- DrawString(x + 19, y, STR_7021, color);
-
- y += 10;
- }
- chk >>= 1;
- }
-
- break;
- }
-
- case WE_DESTROY: {
- Window *v = FindWindowById(WC_MAIN_TOOLBAR, 0);
- v->RaiseWidget(WP(w, menu_d).main_button);
- SetWindowDirty(v);
- return;
- }
-
- case WE_POPUPMENU_SELECT: {
- int index = GetMenuItemIndex(w, e->we.popupmenu.pt.x, e->we.popupmenu.pt.y);
- int action_id = WP(w, menu_d).action_id;
-
- /* We have a new entry at the top of the list of menu 9 when networking
- * so keep that in count */
- if (_networking && WP(w, menu_d).main_button == 9) {
- if (index > 0) index = GetPlayerIndexFromMenu(index - 1) + 1;
- } else {
- index = GetPlayerIndexFromMenu(index);
- }
-
- if (index < 0) {
- Window *w2 = FindWindowById(WC_MAIN_TOOLBAR,0);
- if (GetWidgetFromPos(w2, e->we.popupmenu.pt.x - w2->left, e->we.popupmenu.pt.y - w2->top) == WP(w, menu_d).main_button)
- index = WP(w, menu_d).sel_index;
- }
-
- DeleteWindow(w);
-
- if (index >= 0) {
- assert(index >= 0 && index < 30);
- _menu_clicked_procs[action_id](index);
- }
- break;
- }
- case WE_POPUPMENU_OVER: {
- int index;
- UpdatePlayerMenuHeight(w);
- index = GetMenuItemIndex(w, e->we.popupmenu.pt.x, e->we.popupmenu.pt.y);
-
- /* We have a new entry at the top of the list of menu 9 when networking
- * so keep that in count */
- if (_networking && WP(w, menu_d).main_button == 9) {
- if (index > 0) index = GetPlayerIndexFromMenu(index - 1) + 1;
- } else {
- index = GetPlayerIndexFromMenu(index);
- }
-
- if (index == -1 || index == WP(w, menu_d).sel_index) return;
-
- WP(w, menu_d).sel_index = index;
- SetWindowDirty(w);
- return;
- }
- }
-}
-
-/** Get the maximum length of a given string in a string-list. This is an
- * implicit string-list where the ID's are consecutive
- * @param base_string StringID of the first string in the list
- * @param count amount of StringID's in the list
- * @return the length of the longest string */
-static int GetStringListMaxWidth(StringID base_string, byte count)
-{
- char buffer[512];
- int width, max_width;
- byte i;
-
- max_width = 0;
- for (i = 0; i != count; i++) {
- GetString(buffer, base_string + i, lastof(buffer));
- width = GetStringBoundingBox(buffer).width;
- if (width > max_width) max_width = width;
- }
-
- return max_width;
-}
-
-/** Show a general dropdown menu. The positioning of the dropdown menu
- * defaults to the left side of the parent_button, eg the button that caused
- * this window to appear. The only exceptions are when the right side of this
- * dropdown would fall outside the main toolbar window, in that case it is
- * aligned with the toolbar's right side.
- * Since the disable-mask is only 8 bits right now, these dropdowns are
- * restricted to 8 items max if any bits of disabled_mask are active.
- * @param w Pointer to a window this dropdown menu belongs to. Has no effect
- * whatsoever, only graphically for positioning.
- * @param parent_button The widget identifier of the button that was clicked for
- * this dropdown. The created dropdown then knows what button to raise (button) on
- * action and whose function to execute (action).
- * It is possible to appoint another button for an action event by setting the
- * upper 8 bits of this parameter. If non is set, action is presumed to be the same
- * as button. So<br>
- * button bits 0 - 7 - widget clicked to get dropdown
- * action bits 8 - 15 - function of widget to execute on select (defaults to bits 0 - 7)
- * @param base_string The first StringID shown in the dropdown list. All others are
- * consecutive indeces from the language file. XXX - fix? Use ingame-string tables?
- * @param item_count Number of strings in the list, see previous parameter
- * @param disabled_mask Bitmask of disabled strings in the list
- * @return Return a pointer to the newly created dropdown window */
- Window *PopupMainToolbMenu(Window *w, uint16 parent_button, StringID base_string, byte item_count, byte disabled_mask)
-{
- assert(disabled_mask == 0 || item_count <= 8);
- w->LowerWidget(parent_button);
- w->InvalidateWidget(parent_button);
-
- DeleteWindowById(WC_TOOLBAR_MENU, 0);
-
- // Extend the dropdown toolbar to the longest string in the list
- int width = max(GetStringListMaxWidth(base_string, item_count) + 6, 140);
- int height = item_count * 10 + 2;
-
- Point pos = GetToolbarDropdownPos(parent_button, width, height);
-
- w = AllocateWindow(pos.x, pos.y, width, height, MenuWndProc, WC_TOOLBAR_MENU, _menu_widgets);
- w->widget[0].bottom = item_count * 10 + 1;
- w->flags4 &= ~WF_WHITE_BORDER_MASK;
-
- WP(w, menu_d).item_count = item_count;
- WP(w, menu_d).sel_index = 0;
- WP(w, menu_d).main_button = GB(parent_button, 0, 8);
- WP(w, menu_d).action_id = (GB(parent_button, 8, 8) != 0) ? GB(parent_button, 8, 8) : parent_button;
- WP(w, menu_d).string_id = base_string;
- WP(w, menu_d).checked_items = 0;
- WP(w, menu_d).disabled_items = disabled_mask;
-
- _popup_menu_active = true;
-
- SndPlayFx(SND_15_BEEP);
- return w;
-}
-
-Window *PopupMainPlayerToolbMenu(Window *w, int main_button, int gray)
-{
- w->LowerWidget(main_button);
- w->InvalidateWidget(main_button);
-
- DeleteWindowById(WC_TOOLBAR_MENU, 0);
- Point pos = GetToolbarDropdownPos(main_button, 241, 82);
- w = AllocateWindow(pos.x, pos.y, 241, 82, PlayerMenuWndProc, WC_TOOLBAR_MENU, _player_menu_widgets);
- w->flags4 &= ~WF_WHITE_BORDER_MASK;
- WP(w, menu_d).item_count = 0;
- WP(w, menu_d).sel_index = (_local_player != PLAYER_SPECTATOR) ? _local_player : GetPlayerIndexFromMenu(0);
- if (_networking && main_button == 9) {
- if (_local_player != PLAYER_SPECTATOR) {
- WP(w, menu_d).sel_index++;
- } else {
- /* Select client list by default for spectators */
- WP(w, menu_d).sel_index = 0;
- }
- }
- WP(w, menu_d).action_id = main_button;
- WP(w, menu_d).main_button = main_button;
- WP(w, menu_d).checked_items = gray;
- WP(w, menu_d).disabled_items = 0;
- _popup_menu_active = true;
- SndPlayFx(SND_15_BEEP);
- return w;
-}
/* Zooms a viewport in a window in or out */
/* No button handling or what so ever */
@@ -1196,14 +606,6 @@ void ShowVitalWindows()
Window *w = AllocateToolbar();
DoZoomInOutWindow(ZOOM_NONE, w);
- CLRBITS(w->flags4, WF_WHITE_BORDER_MASK);
-
- w->SetWidgetDisabledState(0, _networking && !_network_server); // if not server, disable pause button
- w->SetWidgetDisabledState(1, _networking); // if networking, disable fast-forward button
-
- /* 'w' is for sure a WC_MAIN_TOOLBAR */
- PositionMainToolbar(w);
-
/* Status bad only for normal games */
if (_game_mode == GM_EDITOR) return;
@@ -1226,15 +628,3 @@ void GameSizeChanged()
ScreenSizeChanged();
MarkWholeScreenDirty();
}
-
-void InitializeMainGui()
-{
- /* Clean old GUI values */
- _last_built_railtype = RAILTYPE_RAIL;
- _last_built_roadtype = ROADTYPE_ROAD;
-}
-
-
-
-
-