From dc16b4f2b4cf13f7c55f0bb7efeaf74ec4b56752 Mon Sep 17 00:00:00 2001 From: rubidium Date: Fri, 18 Apr 2008 15:11:39 +0000 Subject: (svn r12767) -Codechange: merge all main toolbar related functions into a single file instead of scattering the functionality over several files. --- src/main_gui.cpp | 612 +------------------------------------------------------ 1 file changed, 1 insertion(+), 611 deletions(-) (limited to 'src/main_gui.cpp') diff --git a/src/main_gui.cpp b/src/main_gui.cpp index 4e5be4d98..b50ab464b 100644 --- a/src/main_gui.cpp +++ b/src/main_gui.cpp @@ -4,7 +4,6 @@ #include "stdafx.h" #include "openttd.h" -#include "heightmap.h" #include "currency.h" #include "spritecache.h" #include "gui.h" @@ -14,28 +13,13 @@ #include "viewport_func.h" #include "command_func.h" #include "news_func.h" -#include "town.h" #include "console.h" -#include "signs_func.h" #include "waypoint.h" -#include "variables.h" -#include "train.h" -#include "roadveh.h" -#include "bridge_map.h" -#include "screenshot.h" #include "genworld.h" -#include "vehicle_gui.h" #include "transparency_gui.h" -#include "newgrf_config.h" -#include "rail_gui.h" -#include "road_gui.h" #include "date_func.h" #include "functions.h" -#include "vehicle_func.h" #include "sound_func.h" -#include "fios.h" -#include "terraform_gui.h" -#include "industry.h" #include "transparency.h" #include "strings_func.h" #include "zoom_func.h" @@ -45,6 +29,7 @@ #include "player_gui.h" #include "settings_type.h" #include "toolbar_gui.h" +#include "variables.h" #include "network/network.h" #include "network/network_data.h" @@ -58,8 +43,6 @@ static int _rename_id = 1; static int _rename_what = -1; -RailType _last_built_railtype; -RoadType _last_built_roadtype; bool _draw_bounding_boxes = false; @@ -142,167 +125,6 @@ void CcPlaySound10(bool success, TileIndex tile, uint32 p1, uint32 p2) if (success) SndPlayTileFx(SND_12_EXPLOSION, tile); } - -static void MenuClickSettings(int index) -{ - switch (index) { - case 0: ShowGameOptions(); return; - case 1: ShowGameDifficulty(); return; - case 2: ShowPatchesSelection(); return; - case 3: ShowNewGRFSettings(!_networking, true, true, &_grfconfig); return; - case 4: ShowTransparencyToolbar(); break; - - case 6: ToggleBit(_display_opt, DO_SHOW_TOWN_NAMES); break; - case 7: ToggleBit(_display_opt, DO_SHOW_STATION_NAMES); break; - case 8: ToggleBit(_display_opt, DO_SHOW_SIGNS); break; - case 9: ToggleBit(_display_opt, DO_WAYPOINTS); break; - case 10: ToggleBit(_display_opt, DO_FULL_ANIMATION); break; - case 11: ToggleBit(_display_opt, DO_FULL_DETAIL); break; - case 12: ToggleTransparency(TO_HOUSES); break; - case 13: ToggleTransparency(TO_SIGNS); break; - } - MarkWholeScreenDirty(); -} - -void MenuClickSaveLoad(int index) -{ - if (_game_mode == GM_EDITOR) { - switch (index) { - case 0: ShowSaveLoadDialog(SLD_SAVE_SCENARIO); break; - case 1: ShowSaveLoadDialog(SLD_LOAD_SCENARIO); break; - case 2: ShowSaveLoadDialog(SLD_LOAD_HEIGHTMAP); break; - case 3: AskExitToGameMenu(); break; - case 5: HandleExitGameRequest(); break; - } - } else { - switch (index) { - case 0: ShowSaveLoadDialog(SLD_SAVE_GAME); break; - case 1: ShowSaveLoadDialog(SLD_LOAD_GAME); break; - case 2: AskExitToGameMenu(); break; - case 3: HandleExitGameRequest(); break; - } - } -} - -static void MenuClickMap(int index) -{ - switch (index) { - case 0: ShowSmallMap(); break; - case 1: ShowExtraViewPortWindow(); break; - case 2: ShowSignList(); break; - } -} - -static void MenuClickTown(int index) -{ - ShowTownDirectory(); -} - -static void MenuClickScenMap(int index) -{ - switch (index) { - case 0: ShowSmallMap(); break; - case 1: ShowExtraViewPortWindow(); break; - case 2: ShowSignList(); break; - case 3: ShowTownDirectory(); break; - } -} - -static void MenuClickSubsidies(int index) -{ - ShowSubsidiesList(); -} - -static void MenuClickStations(int index) -{ - ShowPlayerStations((PlayerID)index); -} - -static void MenuClickFinances(int index) -{ - ShowPlayerFinances((PlayerID)index); -} - -static void MenuClickCompany(int index) -{ - if (_networking && index == 0) { - ShowClientList(); - } else { - if (_networking) index--; - ShowPlayerCompany((PlayerID)index); - } -} - -static void MenuClickGraphs(int index) -{ - switch (index) { - case 0: ShowOperatingProfitGraph(); break; - case 1: ShowIncomeGraph(); break; - case 2: ShowDeliveredCargoGraph(); break; - case 3: ShowPerformanceHistoryGraph(); break; - case 4: ShowCompanyValueGraph(); break; - case 5: ShowCargoPaymentRates(); break; - } -} - -static void MenuClickLeague(int index) -{ - switch (index) { - case 0: ShowCompanyLeagueTable(); break; - case 1: ShowPerformanceRatingDetail(); break; - } -} - -static void MenuClickIndustry(int index) -{ - switch (index) { - case 0: ShowIndustryDirectory(); break; - case 1: ShowBuildIndustryWindow(); break; - } -} - -static void MenuClickShowTrains(int index) -{ - ShowVehicleListWindow((PlayerID)index, VEH_TRAIN); -} - -static void MenuClickShowRoad(int index) -{ - ShowVehicleListWindow((PlayerID)index, VEH_ROAD); -} - -static void MenuClickShowShips(int index) -{ - ShowVehicleListWindow((PlayerID)index, VEH_SHIP); -} - -static void MenuClickShowAir(int index) -{ - ShowVehicleListWindow((PlayerID)index, VEH_AIRCRAFT); -} - -static void MenuClickBuildRail(int index) -{ - _last_built_railtype = (RailType)index; - ShowBuildRailToolbar(_last_built_railtype, -1); -} - -static void MenuClickBuildRoad(int index) -{ - _last_built_roadtype = (RoadType)index; - ShowBuildRoadToolbar(_last_built_roadtype); -} - -static void MenuClickBuildWater(int index) -{ - ShowBuildDocksToolbar(); -} - -static void MenuClickBuildAir(int index) -{ - ShowBuildAirToolbar(); -} - #ifdef ENABLE_NETWORK void ShowNetworkGiveMoneyWindow(PlayerID player) { @@ -329,418 +151,6 @@ void ShowRenameWaypointWindow(const Waypoint *wp) ShowQueryString(STR_WAYPOINT_RAW, STR_EDIT_WAYPOINT_NAME, 30, 180, NULL, CS_ALPHANUMERAL); } -void SelectSignTool() -{ - if (_cursor.sprite == SPR_CURSOR_SIGN) { - ResetObjectToPlace(); - } else { - SetObjectToPlace(SPR_CURSOR_SIGN, PAL_NONE, VHM_RECT, WC_MAIN_TOOLBAR, 0); - _place_proc = PlaceProc_Sign; - } -} - -static void MenuClickForest(int index) -{ - switch (index) { - case 0: ShowTerraformToolbar(); break; - case 1: ShowBuildTreesToolbar(); break; - case 2: SelectSignTool(); break; - } -} - -static void MenuClickMusicWindow(int index) -{ - ShowMusicWindow(); -} - -static void MenuClickNewspaper(int index) -{ - switch (index) { - case 0: ShowLastNewsMessage(); break; - case 1: ShowMessageOptions(); break; - case 2: ShowMessageHistory(); break; - } -} - -void MenuClickSmallScreenshot() -{ - SetScreenshotType(SC_VIEWPORT); -} - -void MenuClickWorldScreenshot() -{ - SetScreenshotType(SC_WORLD); -} - -static void MenuClickHelp(int index) -{ - switch (index) { - case 0: PlaceLandBlockInfo(); break; - case 2: IConsoleSwitch(); break; - case 3: MenuClickSmallScreenshot(); break; - case 4: MenuClickWorldScreenshot(); break; - case 5: ShowAboutWindow(); break; - } -} - - -typedef void MenuClickedProc(int index); - -static MenuClickedProc * const _menu_clicked_procs[] = { - NULL, /* 0 */ - NULL, /* 1 */ - MenuClickSettings, /* 2 */ - MenuClickSaveLoad, /* 3 */ - MenuClickMap, /* 4 */ - MenuClickTown, /* 5 */ - MenuClickSubsidies, /* 6 */ - MenuClickStations, /* 7 */ - MenuClickFinances, /* 8 */ - MenuClickCompany, /* 9 */ - MenuClickGraphs, /* 10 */ - MenuClickLeague, /* 11 */ - MenuClickIndustry, /* 12 */ - MenuClickShowTrains, /* 13 */ - MenuClickShowRoad, /* 14 */ - MenuClickShowShips, /* 15 */ - MenuClickShowAir, /* 16 */ - MenuClickScenMap, /* 17 */ - NULL, /* 18 */ - MenuClickBuildRail, /* 19 */ - MenuClickBuildRoad, /* 20 */ - MenuClickBuildWater, /* 21 */ - MenuClickBuildAir, /* 22 */ - MenuClickForest, /* 23 */ - MenuClickMusicWindow, /* 24 */ - MenuClickNewspaper, /* 25 */ - MenuClickHelp, /* 26 */ -}; - -static void MenuWndProc(Window *w, WindowEvent *e) -{ - switch (e->event) { - case WE_CREATE: w->widget[0].right = w->width - 1; break; - - case WE_PAINT: { - int x, y; - - byte count = WP(w, menu_d).item_count; - byte sel = WP(w, menu_d).sel_index; - uint16 chk = WP(w, menu_d).checked_items; - StringID string = WP(w, menu_d).string_id; - byte dis = WP(w, menu_d).disabled_items; - - DrawWindowWidgets(w); - - x = 1; - y = 1; - - for (; count != 0; count--, string++, sel--) { - TextColour color = HasBit(dis, 0) ? TC_GREY : (sel == 0) ? TC_WHITE : TC_BLACK; - if (sel == 0) GfxFillRect(x, y, x + w->width - 3, y + 9, 0); - - if (HasBit(chk, 0)) DrawString(x + 2, y, STR_CHECKMARK, color); - DrawString(x + 2, y, string, color); - - y += 10; - chk >>= 1; - dis >>= 1; - } - } break; - - case WE_DESTROY: { - Window *v = FindWindowById(WC_MAIN_TOOLBAR, 0); - v->RaiseWidget(WP(w, menu_d).main_button); - SetWindowDirty(v); - return; - } - - case WE_POPUPMENU_SELECT: { - int index = GetMenuItemIndex(w, e->we.popupmenu.pt.x, e->we.popupmenu.pt.y); - int action_id; - - - if (index < 0) { - Window *w2 = FindWindowById(WC_MAIN_TOOLBAR,0); - if (GetWidgetFromPos(w2, e->we.popupmenu.pt.x - w2->left, e->we.popupmenu.pt.y - w2->top) == WP(w, menu_d).main_button) - index = WP(w, menu_d).sel_index; - } - - action_id = WP(w, menu_d).action_id; - DeleteWindow(w); - - if (index >= 0) { - assert((uint)index <= lengthof(_menu_clicked_procs)); - _menu_clicked_procs[action_id](index); - } - - break; - } - - case WE_POPUPMENU_OVER: { - int index = GetMenuItemIndex(w, e->we.popupmenu.pt.x, e->we.popupmenu.pt.y); - - if (index == -1 || index == WP(w, menu_d).sel_index) return; - - WP(w, menu_d).sel_index = index; - SetWindowDirty(w); - return; - } - } -} - -/* Dynamic widget length determined by toolbar-string length. - * See PopupMainToolbMenu en MenuWndProc */ -static const Widget _menu_widgets[] = { -{ WWT_PANEL, RESIZE_NONE, 14, 0, 0, 0, 0, 0x0, STR_NULL}, -{ WIDGETS_END}, -}; - - -static const Widget _player_menu_widgets[] = { -{ WWT_PANEL, RESIZE_NONE, 14, 0, 240, 0, 81, 0x0, STR_NULL}, -{ WIDGETS_END}, -}; - - -static int GetPlayerIndexFromMenu(int index) -{ - if (index >= 0) { - const Player *p; - - FOR_ALL_PLAYERS(p) { - if (p->is_active && --index < 0) return p->index; - } - } - return -1; -} - -static void UpdatePlayerMenuHeight(Window *w) -{ - byte num = ActivePlayerCount(); - - /* Increase one to fit in PlayerList in the menu when in network */ - if (_networking && WP(w, menu_d).main_button == 9) num++; - - if (WP(w, menu_d).item_count != num) { - WP(w, menu_d).item_count = num; - SetWindowDirty(w); - num = num * 10 + 2; - w->height = num; - w->widget[0].bottom = w->widget[0].top + num - 1; - w->top = GetToolbarDropdownPos(0, w->width, w->height).y; - SetWindowDirty(w); - } -} - -static void PlayerMenuWndProc(Window *w, WindowEvent *e) -{ - switch (e->event) { - case WE_PAINT: { - int x,y; - byte sel; - TextColour color; - Player *p; - uint16 chk; - - UpdatePlayerMenuHeight(w); - DrawWindowWidgets(w); - - x = 1; - y = 1; - sel = WP(w, menu_d).sel_index; - chk = WP(w, menu_d).checked_items; // let this mean gray items. - - /* 9 = playerlist */ - if (_networking && WP(w, menu_d).main_button == 9) { - if (sel == 0) { - GfxFillRect(x, y, x + 238, y + 9, 0); - } - DrawString(x + 19, y, STR_NETWORK_CLIENT_LIST, TC_FROMSTRING); - y += 10; - sel--; - } - - FOR_ALL_PLAYERS(p) { - if (p->is_active) { - if (p->index == sel) { - GfxFillRect(x, y, x + 238, y + 9, 0); - } - - DrawPlayerIcon(p->index, x + 2, y + 1); - - SetDParam(0, p->index); - SetDParam(1, p->index); - - color = (p->index == sel) ? TC_WHITE : TC_BLACK; - if (chk&1) color = TC_GREY; - DrawString(x + 19, y, STR_7021, color); - - y += 10; - } - chk >>= 1; - } - - break; - } - - case WE_DESTROY: { - Window *v = FindWindowById(WC_MAIN_TOOLBAR, 0); - v->RaiseWidget(WP(w, menu_d).main_button); - SetWindowDirty(v); - return; - } - - case WE_POPUPMENU_SELECT: { - int index = GetMenuItemIndex(w, e->we.popupmenu.pt.x, e->we.popupmenu.pt.y); - int action_id = WP(w, menu_d).action_id; - - /* We have a new entry at the top of the list of menu 9 when networking - * so keep that in count */ - if (_networking && WP(w, menu_d).main_button == 9) { - if (index > 0) index = GetPlayerIndexFromMenu(index - 1) + 1; - } else { - index = GetPlayerIndexFromMenu(index); - } - - if (index < 0) { - Window *w2 = FindWindowById(WC_MAIN_TOOLBAR,0); - if (GetWidgetFromPos(w2, e->we.popupmenu.pt.x - w2->left, e->we.popupmenu.pt.y - w2->top) == WP(w, menu_d).main_button) - index = WP(w, menu_d).sel_index; - } - - DeleteWindow(w); - - if (index >= 0) { - assert(index >= 0 && index < 30); - _menu_clicked_procs[action_id](index); - } - break; - } - case WE_POPUPMENU_OVER: { - int index; - UpdatePlayerMenuHeight(w); - index = GetMenuItemIndex(w, e->we.popupmenu.pt.x, e->we.popupmenu.pt.y); - - /* We have a new entry at the top of the list of menu 9 when networking - * so keep that in count */ - if (_networking && WP(w, menu_d).main_button == 9) { - if (index > 0) index = GetPlayerIndexFromMenu(index - 1) + 1; - } else { - index = GetPlayerIndexFromMenu(index); - } - - if (index == -1 || index == WP(w, menu_d).sel_index) return; - - WP(w, menu_d).sel_index = index; - SetWindowDirty(w); - return; - } - } -} - -/** Get the maximum length of a given string in a string-list. This is an - * implicit string-list where the ID's are consecutive - * @param base_string StringID of the first string in the list - * @param count amount of StringID's in the list - * @return the length of the longest string */ -static int GetStringListMaxWidth(StringID base_string, byte count) -{ - char buffer[512]; - int width, max_width; - byte i; - - max_width = 0; - for (i = 0; i != count; i++) { - GetString(buffer, base_string + i, lastof(buffer)); - width = GetStringBoundingBox(buffer).width; - if (width > max_width) max_width = width; - } - - return max_width; -} - -/** Show a general dropdown menu. The positioning of the dropdown menu - * defaults to the left side of the parent_button, eg the button that caused - * this window to appear. The only exceptions are when the right side of this - * dropdown would fall outside the main toolbar window, in that case it is - * aligned with the toolbar's right side. - * Since the disable-mask is only 8 bits right now, these dropdowns are - * restricted to 8 items max if any bits of disabled_mask are active. - * @param w Pointer to a window this dropdown menu belongs to. Has no effect - * whatsoever, only graphically for positioning. - * @param parent_button The widget identifier of the button that was clicked for - * this dropdown. The created dropdown then knows what button to raise (button) on - * action and whose function to execute (action). - * It is possible to appoint another button for an action event by setting the - * upper 8 bits of this parameter. If non is set, action is presumed to be the same - * as button. So
- * button bits 0 - 7 - widget clicked to get dropdown - * action bits 8 - 15 - function of widget to execute on select (defaults to bits 0 - 7) - * @param base_string The first StringID shown in the dropdown list. All others are - * consecutive indeces from the language file. XXX - fix? Use ingame-string tables? - * @param item_count Number of strings in the list, see previous parameter - * @param disabled_mask Bitmask of disabled strings in the list - * @return Return a pointer to the newly created dropdown window */ - Window *PopupMainToolbMenu(Window *w, uint16 parent_button, StringID base_string, byte item_count, byte disabled_mask) -{ - assert(disabled_mask == 0 || item_count <= 8); - w->LowerWidget(parent_button); - w->InvalidateWidget(parent_button); - - DeleteWindowById(WC_TOOLBAR_MENU, 0); - - // Extend the dropdown toolbar to the longest string in the list - int width = max(GetStringListMaxWidth(base_string, item_count) + 6, 140); - int height = item_count * 10 + 2; - - Point pos = GetToolbarDropdownPos(parent_button, width, height); - - w = AllocateWindow(pos.x, pos.y, width, height, MenuWndProc, WC_TOOLBAR_MENU, _menu_widgets); - w->widget[0].bottom = item_count * 10 + 1; - w->flags4 &= ~WF_WHITE_BORDER_MASK; - - WP(w, menu_d).item_count = item_count; - WP(w, menu_d).sel_index = 0; - WP(w, menu_d).main_button = GB(parent_button, 0, 8); - WP(w, menu_d).action_id = (GB(parent_button, 8, 8) != 0) ? GB(parent_button, 8, 8) : parent_button; - WP(w, menu_d).string_id = base_string; - WP(w, menu_d).checked_items = 0; - WP(w, menu_d).disabled_items = disabled_mask; - - _popup_menu_active = true; - - SndPlayFx(SND_15_BEEP); - return w; -} - -Window *PopupMainPlayerToolbMenu(Window *w, int main_button, int gray) -{ - w->LowerWidget(main_button); - w->InvalidateWidget(main_button); - - DeleteWindowById(WC_TOOLBAR_MENU, 0); - Point pos = GetToolbarDropdownPos(main_button, 241, 82); - w = AllocateWindow(pos.x, pos.y, 241, 82, PlayerMenuWndProc, WC_TOOLBAR_MENU, _player_menu_widgets); - w->flags4 &= ~WF_WHITE_BORDER_MASK; - WP(w, menu_d).item_count = 0; - WP(w, menu_d).sel_index = (_local_player != PLAYER_SPECTATOR) ? _local_player : GetPlayerIndexFromMenu(0); - if (_networking && main_button == 9) { - if (_local_player != PLAYER_SPECTATOR) { - WP(w, menu_d).sel_index++; - } else { - /* Select client list by default for spectators */ - WP(w, menu_d).sel_index = 0; - } - } - WP(w, menu_d).action_id = main_button; - WP(w, menu_d).main_button = main_button; - WP(w, menu_d).checked_items = gray; - WP(w, menu_d).disabled_items = 0; - _popup_menu_active = true; - SndPlayFx(SND_15_BEEP); - return w; -} /* Zooms a viewport in a window in or out */ /* No button handling or what so ever */ @@ -1196,14 +606,6 @@ void ShowVitalWindows() Window *w = AllocateToolbar(); DoZoomInOutWindow(ZOOM_NONE, w); - CLRBITS(w->flags4, WF_WHITE_BORDER_MASK); - - w->SetWidgetDisabledState(0, _networking && !_network_server); // if not server, disable pause button - w->SetWidgetDisabledState(1, _networking); // if networking, disable fast-forward button - - /* 'w' is for sure a WC_MAIN_TOOLBAR */ - PositionMainToolbar(w); - /* Status bad only for normal games */ if (_game_mode == GM_EDITOR) return; @@ -1226,15 +628,3 @@ void GameSizeChanged() ScreenSizeChanged(); MarkWholeScreenDirty(); } - -void InitializeMainGui() -{ - /* Clean old GUI values */ - _last_built_railtype = RAILTYPE_RAIL; - _last_built_roadtype = ROADTYPE_ROAD; -} - - - - - -- cgit v1.2.3-70-g09d2