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author | Niels Martin Hansen <nielsm@indvikleren.dk> | 2018-07-19 21:17:07 +0200 |
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committer | Patric Stout <truebrain@openttd.org> | 2018-07-19 21:17:07 +0200 |
commit | 2a868b9f3b8e3b5f8b9e5f728f628ec88fd5e3ad (patch) | |
tree | 36da708e128fc68d9ceac32362503df43af2fc22 /src/linkgraph | |
parent | a3d1950b656787b76fbccec1aedd63407c34c2f1 (diff) | |
download | openttd-2a868b9f3b8e3b5f8b9e5f728f628ec88fd5e3ad.tar.xz |
Feature: Framerate display window (#6822)
Frame rate and various game loop/graphics timing measurements and graphs. Accessible via the Help menu, and can print some stats in the console via the fps command.
Diffstat (limited to 'src/linkgraph')
-rw-r--r-- | src/linkgraph/linkgraphschedule.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/linkgraph/linkgraphschedule.cpp b/src/linkgraph/linkgraphschedule.cpp index a65783a5e..8c508d817 100644 --- a/src/linkgraph/linkgraphschedule.cpp +++ b/src/linkgraph/linkgraphschedule.cpp @@ -15,6 +15,7 @@ #include "demands.h" #include "mcf.h" #include "flowmapper.h" +#include "../framerate_type.h" #include "../safeguards.h" @@ -151,6 +152,7 @@ void OnTick_LinkGraph() if (offset == 0) { LinkGraphSchedule::instance.SpawnNext(); } else if (offset == _settings_game.linkgraph.recalc_interval / 2) { + PerformanceMeasurer framerate(PFE_GL_LINKGRAPH); LinkGraphSchedule::instance.JoinNext(); } } |