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authorrubidium <rubidium@openttd.org>2008-07-18 12:20:31 +0000
committerrubidium <rubidium@openttd.org>2008-07-18 12:20:31 +0000
commite48d86fad0a384335fa4c49a4f15032bee54b16e (patch)
tree4078e72d712819e0fd700a261befe428e069ee52 /src/lang/simplified_chinese.txt
parentb3bafb1d9c3dccbbba461b4c12cdedda08739f41 (diff)
downloadopenttd-e48d86fad0a384335fa4c49a4f15032bee54b16e.tar.xz
(svn r13729) -Fix: assumption that non-north tiles of a house do not have the 1x1 building bit set was flawed with some NewGRFs. This caused the amount of houses to differ, which causes the town radii to differ, which causes desyncs when towns are expanded.
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