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authorbelugas <belugas@openttd.org>2007-07-10 00:59:00 +0000
committerbelugas <belugas@openttd.org>2007-07-10 00:59:00 +0000
commitb0989a369c0101a23dbde244fd5420a5435cca9d (patch)
tree4473d88c6a3b8ad2af3b48c67c80571693682ba9 /src/lang/german.txt
parent7ca5c337ca071b113a106889db547bce7752e4c1 (diff)
downloadopenttd-b0989a369c0101a23dbde244fd5420a5435cca9d.tar.xz
(svn r10496) -Feature: Replace all the windows for Industry building by a more flexible one.
Thanks to Csaboka (from TTDPatch dev team) for his hints and original design (which i've found while it was halfway done, so i could make it more compliant ;)). Don't expect it to be a carbon-copy though. A few differences can be found here and there. Thanks to Rubidium for his helping hand. Hope you will like it as we do :)
Diffstat (limited to 'src/lang/german.txt')
-rw-r--r--src/lang/german.txt2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/lang/german.txt b/src/lang/german.txt
index cfc23dacb..2af98d4b3 100644
--- a/src/lang/german.txt
+++ b/src/lang/german.txt
@@ -1237,7 +1237,7 @@ STR_NO_TOWN_IN_SCENARIO :{WHITE}...in di
STR_GENERATE_RANDOM_LANDSCAPE :{WHITE}Soll wirklich eine zufällige Landschaft erzeugt werden?
STR_MANY_RANDOM_TOWNS :{BLACK}Viele zufällige Städte
STR_RANDOM_TOWNS_TIP :{BLACK}Bedecke die Karte mit zufällig platzierten Städten
-STR_MANY_RANDOM_INDUSTRIES :{BLACK}Viele zufällige Industrien
+STR_MANY_RANDOM_INDUSTRIES :Viele zufällige Industrien
STR_RANDOM_INDUSTRIES_TIP :{BLACK}Bedecke die Karte mit zufällig platzierten Industrien
STR_CAN_T_GENERATE_INDUSTRIES :{WHITE}Kann keine Industrie erzeugen...