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author | belugas <belugas@openttd.org> | 2007-07-10 00:59:00 +0000 |
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committer | belugas <belugas@openttd.org> | 2007-07-10 00:59:00 +0000 |
commit | a5da0e66099f53fba150438fee5ddcde0f3bdfcd (patch) | |
tree | 4473d88c6a3b8ad2af3b48c67c80571693682ba9 /src/lang/french.txt | |
parent | b690bef8782233030228e7cabd9fd02f289ce1ae (diff) | |
download | openttd-a5da0e66099f53fba150438fee5ddcde0f3bdfcd.tar.xz |
(svn r10496) -Feature: Replace all the windows for Industry building by a more flexible one.
Thanks to Csaboka (from TTDPatch dev team) for his hints and original design (which i've found while it was halfway done, so i could make it more compliant ;)). Don't expect it to be a carbon-copy though. A few differences can be found here and there.
Thanks to Rubidium for his helping hand. Hope you will like it as we do :)
Diffstat (limited to 'src/lang/french.txt')
-rw-r--r-- | src/lang/french.txt | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/lang/french.txt b/src/lang/french.txt index 1a4d924da..290212e43 100644 --- a/src/lang/french.txt +++ b/src/lang/french.txt @@ -1242,7 +1242,7 @@ STR_NO_TOWN_IN_SCENARIO :{WHITE}...il n' STR_GENERATE_RANDOM_LANDSCAPE :{WHITE}Etes-vous sûr de vouloir créer un terrain aléatoire? STR_MANY_RANDOM_TOWNS :{BLACK}Beaucoup de villes au hasard STR_RANDOM_TOWNS_TIP :{BLACK}Couvrir la carte avec des villes placées aléatoirement -STR_MANY_RANDOM_INDUSTRIES :{BLACK}Beaucoup d'industries au hasard +STR_MANY_RANDOM_INDUSTRIES :Beaucoup d'industries au hasard STR_RANDOM_INDUSTRIES_TIP :{BLACK}Couvrir la carte avec des industries placées au hasard STR_CAN_T_GENERATE_INDUSTRIES :{WHITE}Ne peut pas générer les industries... |