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author | rubidium <rubidium@openttd.org> | 2009-11-12 20:33:30 +0000 |
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committer | rubidium <rubidium@openttd.org> | 2009-11-12 20:33:30 +0000 |
commit | 2a1cab4d46260dfe7930503ca0c3e45f1679269f (patch) | |
tree | d780cba22549f152f6524671b198c6abf30becbf /src/lang/croatian.txt | |
parent | 934e6a295d16055d1bcc6ffbbdf6f2b89d36bbe6 (diff) | |
download | openttd-2a1cab4d46260dfe7930503ca0c3e45f1679269f.tar.xz |
(svn r18052) -Codechange/Fix: make the 'pause' chat message when actually executing the pause command. This to prevent showing paused and especially unpaused to be shown when the state doesn't change. Output now mentions whether pause changes keep the game paused and what reasons for pausing there 'currently' are.
Diffstat (limited to 'src/lang/croatian.txt')
-rw-r--r-- | src/lang/croatian.txt | 5 |
1 files changed, 0 insertions, 5 deletions
diff --git a/src/lang/croatian.txt b/src/lang/croatian.txt index 2f8669240..cfc4c605f 100644 --- a/src/lang/croatian.txt +++ b/src/lang/croatian.txt @@ -1781,12 +1781,7 @@ STR_NETWORK_ERROR_CLIENT_SERVER_FULL :poslužitelj je ############ End of leave-in-this-order # Network related errors -STR_NETWORK_SERVER_MESSAGE :*** {2:STRING} ############ Leave those lines in this order!! -STR_NETWORK_SERVER_MESSAGE_GAME_PAUSED_PLAYERS :Izgra zaustavljena (nema dovoljno igrača) -STR_NETWORK_SERVER_MESSAGE_GAME_UNPAUSED_PLAYERS :Igra nastavljena (dovoljno igrača) -STR_NETWORK_SERVER_MESSAGE_GAME_PAUSED_CONNECT :Igra zaustavljena (spajam klijenta) -STR_NETWORK_SERVER_MESSAGE_GAME_UNPAUSED_CONNECT :Igra nastavljena (klijent spojen) ############ End of leave-in-this-order STR_NETWORK_MESSAGE_CLIENT_LEAVING :odlazim STR_NETWORK_MESSAGE_CLIENT_JOINED :*** {STRING} se pridružio igri |