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author | rubidium <rubidium@openttd.org> | 2007-07-26 16:51:10 +0000 |
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committer | rubidium <rubidium@openttd.org> | 2007-07-26 16:51:10 +0000 |
commit | 903a0a08c2ca853d8eeb3aa00caf7afa7faf53de (patch) | |
tree | 4b6a986aa841f12efff161e45aacd1a023cff71d /src/landscape.h | |
parent | a67957866a9006e05158b9735b228bd5b93390a0 (diff) | |
download | openttd-903a0a08c2ca853d8eeb3aa00caf7afa7faf53de.tar.xz |
(svn r10698) -Codechange [FS#1082]: simplify the code related to foundations. Primarily removal of (duplicated|magic) code and introduction of few helper functions to ease foundation determination. Patch by frosch.
Diffstat (limited to 'src/landscape.h')
-rw-r--r-- | src/landscape.h | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/landscape.h b/src/landscape.h index 01713008a..5c9c813cb 100644 --- a/src/landscape.h +++ b/src/landscape.h @@ -39,7 +39,8 @@ static inline Point RemapCoords2(int x, int y) return RemapCoords(x, y, GetSlopeZ(x, y)); } -void DrawFoundation(TileInfo *ti, uint f); +uint ApplyFoundationToSlope(Foundation f, Slope *s); +void DrawFoundation(TileInfo *ti, Foundation f); void DoClearSquare(TileIndex tile); void RunTileLoop(); |