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authorrubidium <rubidium@openttd.org>2007-07-26 16:51:10 +0000
committerrubidium <rubidium@openttd.org>2007-07-26 16:51:10 +0000
commit903a0a08c2ca853d8eeb3aa00caf7afa7faf53de (patch)
tree4b6a986aa841f12efff161e45aacd1a023cff71d /src/landscape.h
parenta67957866a9006e05158b9735b228bd5b93390a0 (diff)
downloadopenttd-903a0a08c2ca853d8eeb3aa00caf7afa7faf53de.tar.xz
(svn r10698) -Codechange [FS#1082]: simplify the code related to foundations. Primarily removal of (duplicated|magic) code and introduction of few helper functions to ease foundation determination. Patch by frosch.
Diffstat (limited to 'src/landscape.h')
-rw-r--r--src/landscape.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/landscape.h b/src/landscape.h
index 01713008a..5c9c813cb 100644
--- a/src/landscape.h
+++ b/src/landscape.h
@@ -39,7 +39,8 @@ static inline Point RemapCoords2(int x, int y)
return RemapCoords(x, y, GetSlopeZ(x, y));
}
-void DrawFoundation(TileInfo *ti, uint f);
+uint ApplyFoundationToSlope(Foundation f, Slope *s);
+void DrawFoundation(TileInfo *ti, Foundation f);
void DoClearSquare(TileIndex tile);
void RunTileLoop();