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author | rubidium <rubidium@openttd.org> | 2007-06-24 20:06:10 +0000 |
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committer | rubidium <rubidium@openttd.org> | 2007-06-24 20:06:10 +0000 |
commit | 949fc3d78c06a32521d8b4617d892fae000a9b08 (patch) | |
tree | e72d8d2fea1039573b7b88c79454139708e0b609 /src/landscape.cpp | |
parent | d92d65a99a481a51b83723e8ac36fddbcf815504 (diff) | |
download | openttd-949fc3d78c06a32521d8b4617d892fae000a9b08.tar.xz |
(svn r10308) -Codechange: some "cleanup" chunks from B. N. SmatZ!' work on fixing FS#119.
Diffstat (limited to 'src/landscape.cpp')
-rw-r--r-- | src/landscape.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/landscape.cpp b/src/landscape.cpp index 61a9a1a8e..698ba9f4a 100644 --- a/src/landscape.cpp +++ b/src/landscape.cpp @@ -252,7 +252,7 @@ void DrawFoundation(TileInfo *ti, uint f) if (f < 15) { /* leveled foundation * Use the original slope sprites if NW and NE borders should be visible */ - if (sprite_base == SPR_SLOPES_BASE - 15) sprite_base = SPR_FOUNDATION_BASE; + if (sprite_base == SPR_SLOPES_BASE - 15) sprite_base = SPR_FOUNDATION_BASE; AddSortableSpriteToDraw(sprite_base + f, PAL_NONE, ti->x, ti->y, 16, 16, 7, ti->z); ti->z += TILE_HEIGHT; |