diff options
author | Michael Lutz <michi@icosahedron.de> | 2021-10-31 19:39:09 +0100 |
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committer | Michael Lutz <michi@icosahedron.de> | 2021-12-16 22:28:32 +0100 |
commit | 0f64ee5ce1548d9cda69917f27c5b1a3cb91823d (patch) | |
tree | 161f0e6ac300e604de61b8203b5a58279637f9eb /src/industry_gui.cpp | |
parent | e740c24eb7a90bc771f5976d64d80639ee7576e5 (diff) | |
download | openttd-0f64ee5ce1548d9cda69917f27c5b1a3cb91823d.tar.xz |
Codechange: Template DoCommandP to automagically reflect the parameters of the command proc.
When finished, this will allow each command handler to take individually
different parameters, obliviating the need for bit-packing.
Diffstat (limited to 'src/industry_gui.cpp')
-rw-r--r-- | src/industry_gui.cpp | 7 |
1 files changed, 4 insertions, 3 deletions
diff --git a/src/industry_gui.cpp b/src/industry_gui.cpp index 5aea6f59a..29da3c76e 100644 --- a/src/industry_gui.cpp +++ b/src/industry_gui.cpp @@ -39,6 +39,7 @@ #include "widgets/industry_widget.h" #include "clear_map.h" #include "zoom_func.h" +#include "industry_cmd.h" #include "table/strings.h" @@ -679,7 +680,7 @@ public: case WID_DPI_FUND_WIDGET: { if (this->selected_type != INVALID_INDUSTRYTYPE) { if (_game_mode != GM_EDITOR && _settings_game.construction.raw_industry_construction == 2 && GetIndustrySpec(this->selected_type)->IsRawIndustry()) { - DoCommandP(CMD_BUILD_INDUSTRY, STR_ERROR_CAN_T_CONSTRUCT_THIS_INDUSTRY, 0, this->selected_type, InteractiveRandom()); + Command<CMD_BUILD_INDUSTRY>::Post(STR_ERROR_CAN_T_CONSTRUCT_THIS_INDUSTRY, 0, this->selected_type, InteractiveRandom(), {}); this->HandleButtonClick(WID_DPI_FUND_WIDGET); } else { HandlePlacePushButton(this, WID_DPI_FUND_WIDGET, SPR_CURSOR_INDUSTRY, HT_RECT); @@ -716,13 +717,13 @@ public: Backup<bool> old_generating_world(_generating_world, true, FILE_LINE); _ignore_restrictions = true; - DoCommandP(CMD_BUILD_INDUSTRY, STR_ERROR_CAN_T_CONSTRUCT_THIS_INDUSTRY, &CcBuildIndustry, tile, (layout_index << 8) | this->selected_type, seed); + Command<CMD_BUILD_INDUSTRY>::Post(STR_ERROR_CAN_T_CONSTRUCT_THIS_INDUSTRY, &CcBuildIndustry, tile, (layout_index << 8) | this->selected_type, seed, {}); cur_company.Restore(); old_generating_world.Restore(); _ignore_restrictions = false; } else { - success = DoCommandP(CMD_BUILD_INDUSTRY, STR_ERROR_CAN_T_CONSTRUCT_THIS_INDUSTRY, tile, (layout_index << 8) | this->selected_type, seed); + success = Command<CMD_BUILD_INDUSTRY>::Post(STR_ERROR_CAN_T_CONSTRUCT_THIS_INDUSTRY, tile, (layout_index << 8) | this->selected_type, seed, {}); } /* If an industry has been built, just reset the cursor and the system */ |