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authorskidd13 <skidd13@openttd.org>2007-11-25 15:35:25 +0000
committerskidd13 <skidd13@openttd.org>2007-11-25 15:35:25 +0000
commitbdc7fd2d765b84dc17415ecda0bef31471befa91 (patch)
tree169a43d7faea93613e95fcd0c3221376b8fbfc11 /src/industry_cmd.cpp
parent2bf2be987d414e2d80a20b7ace9ad9bde90fc7b8 (diff)
downloadopenttd-bdc7fd2d765b84dc17415ecda0bef31471befa91.tar.xz
(svn r11523) -Codechange: Move the CHANCE macros to core/random_func.cpp cause they depend on Random()
-Codechange: Convert the CHANCE macros to functions and rename them fitting to the naming style
Diffstat (limited to 'src/industry_cmd.cpp')
-rw-r--r--src/industry_cmd.cpp28
1 files changed, 14 insertions, 14 deletions
diff --git a/src/industry_cmd.cpp b/src/industry_cmd.cpp
index ec8f6c104..8f3edba49 100644
--- a/src/industry_cmd.cpp
+++ b/src/industry_cmd.cpp
@@ -558,7 +558,7 @@ static void AnimateTile_Industry(TileIndex tile)
case GFX_OILWELL_ANIMATED_2:
case GFX_OILWELL_ANIMATED_3:
if ((_tick_counter & 7) == 0) {
- bool b = CHANCE16(1, 7);
+ bool b = Chance16(1, 7);
IndustryGfx gfx = GetIndustryGfx(tile);
m = GetIndustryAnimationState(tile) + 1;
@@ -738,7 +738,7 @@ static void TileLoop_Industry(TileIndex tile)
case GFX_COAL_MINE_TOWER_NOT_ANIMATED:
case GFX_COPPER_MINE_TOWER_NOT_ANIMATED:
case GFX_GOLD_MINE_TOWER_NOT_ANIMATED:
- if (!(_tick_counter & 0x400) && CHANCE16(1, 2)) {
+ if (!(_tick_counter & 0x400) && Chance16(1, 2)) {
switch (gfx) {
case GFX_COAL_MINE_TOWER_NOT_ANIMATED: gfx = GFX_COAL_MINE_TOWER_ANIMATED; break;
case GFX_COPPER_MINE_TOWER_NOT_ANIMATED: gfx = GFX_COPPER_MINE_TOWER_ANIMATED; break;
@@ -751,7 +751,7 @@ static void TileLoop_Industry(TileIndex tile)
break;
case GFX_OILWELL_NOT_ANIMATED:
- if (CHANCE16(1, 6)) {
+ if (Chance16(1, 6)) {
SetIndustryGfx(tile, GFX_OILWELL_ANIMATED_1);
SetIndustryAnimationState(tile, 0);
AddAnimatedTile(tile);
@@ -775,7 +775,7 @@ static void TileLoop_Industry(TileIndex tile)
break;
case GFX_POWERPLANT_SPARKS:
- if (CHANCE16(1, 3)) {
+ if (Chance16(1, 3)) {
SndPlayTileFx(SND_0C_ELECTRIC_SPARK, tile);
AddAnimatedTile(tile);
}
@@ -805,7 +805,7 @@ static void TileLoop_Industry(TileIndex tile)
break;
case GFX_SUGAR_MINE_SIEVE:
- if (CHANCE16(1, 3)) AddAnimatedTile(tile);
+ if (Chance16(1, 3)) AddAnimatedTile(tile);
break;
}
}
@@ -863,7 +863,7 @@ static void SetupFarmFieldFence(TileIndex tile, int size, byte type, Axis direct
if (IsTileType(tile, MP_CLEAR) || IsTileType(tile, MP_TREES)) {
byte or_ = type;
- if (or_ == 1 && CHANCE16(1, 7)) or_ = 2;
+ if (or_ == 1 && Chance16(1, 7)) or_ = 2;
if (direction == AXIS_X) {
SetFenceSE(tile, or_);
@@ -990,7 +990,7 @@ static void ProduceIndustryGoods(Industry *i)
/* play a sound? */
if ((i->counter & 0x3F) == 0) {
- if (CHANCE16R(1, 14, r) && (num = indsp->number_of_sounds) != 0) {
+ if (Chance16R(1, 14, r) && (num = indsp->number_of_sounds) != 0) {
SndPlayTileFx(
(SoundFx)(indsp->random_sounds[((r >> 16) * num) >> 16]),
i->xy);
@@ -1012,7 +1012,7 @@ static void ProduceIndustryGoods(Industry *i)
if (HasBit(indsp->callback_flags, CBM_IND_SPECIAL_EFFECT)) {
plant = (GetIndustryCallback(CBID_INDUSTRY_SPECIAL_EFFECT, Random(), 0, i, i->type, i->xy) != 0);
} else {
- plant = CHANCE16(1, 8);
+ plant = Chance16(1, 8);
}
if (plant) PlantRandomFarmField(i);
@@ -2052,9 +2052,9 @@ static void ChangeIndustryProduction(Industry *i, bool monthly)
new_prod = old_prod = i->production_rate[j];
- if (only_decrease || CHANCE16(1, 3)) mult *= -1;
+ if (only_decrease || Chance16(1, 3)) mult *= -1;
- if (CHANCE16(1, 22)) {
+ if (Chance16(1, 22)) {
new_prod += mult * (max(((RandomRange(50) + 10) * old_prod) >> 8, 1U));
}
@@ -2081,9 +2081,9 @@ static void ChangeIndustryProduction(Industry *i, bool monthly)
}
}
} else {
- if (only_decrease || CHANCE16(1, 3)) {
+ if (only_decrease || Chance16(1, 3)) {
/* If you transport > 60%, 66% chance we increase, else 33% chance we increase */
- if (!only_decrease && (i->last_month_pct_transported[0] > PERCENT_TRANSPORTED_60) != CHANCE16(1, 3)) {
+ if (!only_decrease && (i->last_month_pct_transported[0] > PERCENT_TRANSPORTED_60) != Chance16(1, 3)) {
mul = 1; // Increase production
} else {
div = 1; // Decrease production
@@ -2093,7 +2093,7 @@ static void ChangeIndustryProduction(Industry *i, bool monthly)
}
if (standard && indspec->life_type & INDUSTRYLIFE_PROCESSING) {
- if ( (byte)(_cur_year - i->last_prod_year) >= 5 && CHANCE16(1, smooth_economy ? 180 : 2)) {
+ if ( (byte)(_cur_year - i->last_prod_year) >= 5 && Chance16(1, smooth_economy ? 180 : 2)) {
closeit = true;
}
}
@@ -2172,7 +2172,7 @@ void IndustryMonthlyLoop()
}
/* 3% chance that we start a new industry */
- if (CHANCE16(3, 100)) {
+ if (Chance16(3, 100)) {
MaybeNewIndustry();
} else {
i = GetRandomIndustry();