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author | rubidium <rubidium@openttd.org> | 2008-05-25 19:17:03 +0000 |
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committer | rubidium <rubidium@openttd.org> | 2008-05-25 19:17:03 +0000 |
commit | 4625695653c3c0be16b61b640c206c557af9ec7b (patch) | |
tree | d480693e848eb121add7037faa150875d750cc98 /src/heightmap.cpp | |
parent | 6ea832ec7cbd572c72e96a179bb8c744834ee2e7 (diff) | |
download | openttd-4625695653c3c0be16b61b640c206c557af9ec7b.tar.xz |
(svn r13251) -Codechange: rename _patches to _settings as that is more logic.
-Codechange: move all Settings into substructs of _settings in a way that they are logically grouped.
Diffstat (limited to 'src/heightmap.cpp')
-rw-r--r-- | src/heightmap.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/heightmap.cpp b/src/heightmap.cpp index a42ebe324..6c0162503 100644 --- a/src/heightmap.cpp +++ b/src/heightmap.cpp @@ -297,7 +297,7 @@ static void GrayscaleToMapHeights(uint img_width, uint img_height, byte *map) TileIndex tile; /* Get map size and calculate scale and padding values */ - switch (_patches.heightmap_rotation) { + switch (_settings.game_creation.heightmap_rotation) { default: NOT_REACHED(); case HM_COUNTER_CLOCKWISE: width = MapSizeX(); @@ -322,7 +322,7 @@ static void GrayscaleToMapHeights(uint img_width, uint img_height, byte *map) /* Form the landscape */ for (row = 0; row < height - 1; row++) { for (col = 0; col < width - 1; col++) { - switch (_patches.heightmap_rotation) { + switch (_settings.game_creation.heightmap_rotation) { default: NOT_REACHED(); case HM_COUNTER_CLOCKWISE: tile = TileXY(col, row); break; case HM_CLOCKWISE: tile = TileXY(row, col); break; @@ -337,7 +337,7 @@ static void GrayscaleToMapHeights(uint img_width, uint img_height, byte *map) /* Use nearest neighbor resizing to scale map data. * We rotate the map 45 degrees (counter)clockwise */ img_row = (((row - row_pad) * num_div) / img_scale); - switch (_patches.heightmap_rotation) { + switch (_settings.game_creation.heightmap_rotation) { default: NOT_REACHED(); case HM_COUNTER_CLOCKWISE: img_col = (((width - 1 - col - col_pad) * num_div) / img_scale); |