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authorPatric Stout <truebrain@openttd.org>2021-01-07 10:32:24 +0100
committerGitHub <noreply@github.com>2021-01-07 10:32:24 +0100
commitc988b4d62ba08ee6a5efa44e0fa10da59dff4ae8 (patch)
tree2cdfc336909c56aece532ac18e087b06c60f1098 /src/group_gui.cpp
parenta3a792837220390735b44536762b0127f05b7a63 (diff)
downloadopenttd-c988b4d62ba08ee6a5efa44e0fa10da59dff4ae8.tar.xz
Fix #8332: aborting group drag&drop could cause crashes with vehicle drag&drop (#8511)
The selected group was not reset when drag&drop was aborted. When after that vehicle drag&drop was successful, group drag&drop code was still executed, causing weird behaviour or even crashes.
Diffstat (limited to 'src/group_gui.cpp')
-rw-r--r--src/group_gui.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/group_gui.cpp b/src/group_gui.cpp
index 121008795..8ef6a2a1b 100644
--- a/src/group_gui.cpp
+++ b/src/group_gui.cpp
@@ -981,6 +981,7 @@ public:
/* abort drag & drop */
this->vehicle_sel = INVALID_VEHICLE;
this->DirtyHighlightedGroupWidget();
+ this->group_sel = INVALID_GROUP;
this->group_over = INVALID_GROUP;
this->SetWidgetDirty(WID_GL_LIST_VEHICLE);
}