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author | peter1138 <peter1138@openttd.org> | 2008-04-29 21:31:29 +0000 |
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committer | peter1138 <peter1138@openttd.org> | 2008-04-29 21:31:29 +0000 |
commit | a00371c8db9d3b944d901ea0468eb58fe51418a7 (patch) | |
tree | 82b8c0d69acb1c38843e4fcf0b11f46a057ef270 /src/group_cmd.cpp | |
parent | 1d01390fa6d6ca83cd0cb148137d2a81749b380d (diff) | |
download | openttd-a00371c8db9d3b944d901ea0468eb58fe51418a7.tar.xz |
(svn r12924) -Feature: Introducing the so called 'engine pool' which primarily removes the fixed engine type limits and also happens to allow (with the patch option 'dynamic_engines') multiple NewGRF vehicle sets to coexist.
Diffstat (limited to 'src/group_cmd.cpp')
-rw-r--r-- | src/group_cmd.cpp | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/src/group_cmd.cpp b/src/group_cmd.cpp index 8696b017e..43ccbe29f 100644 --- a/src/group_cmd.cpp +++ b/src/group_cmd.cpp @@ -22,6 +22,7 @@ #include "player_func.h" #include "order_func.h" #include "oldpool_func.h" +#include "core/alloc_func.hpp" #include "table/strings.h" @@ -50,12 +51,14 @@ DEFINE_OLD_POOL_GENERIC(Group, Group) Group::Group(PlayerID owner) { this->owner = owner; + this->num_engines = CallocT<uint16>(GetEnginePoolSize()); } Group::~Group() { free(this->name); this->owner = INVALID_PLAYER; + free(this->num_engines); } bool Group::IsValid() const |