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authorfrosch <frosch@openttd.org>2011-05-04 17:12:37 +0000
committerfrosch <frosch@openttd.org>2011-05-04 17:12:37 +0000
commitbbcd2bab5dabc8eb12c1349aac1c3dfa7a6a036d (patch)
tree5d948cd0e875f2e29ecabecb143749b8c6b40ed9 /src/gfxinit.cpp
parentc7a9c7dc927d60df77fe7824ed03f29bd1b29067 (diff)
downloadopenttd-bbcd2bab5dabc8eb12c1349aac1c3dfa7a6a036d.tar.xz
(svn r22419) -Change: Always use the DOS palette for drawing.
-Remove: the '-i' option for palette selection.
Diffstat (limited to 'src/gfxinit.cpp')
-rw-r--r--src/gfxinit.cpp46
1 files changed, 6 insertions, 40 deletions
diff --git a/src/gfxinit.cpp b/src/gfxinit.cpp
index a90235b14..d25d8ec8c 100644
--- a/src/gfxinit.cpp
+++ b/src/gfxinit.cpp
@@ -21,16 +21,9 @@
#include "base_media_func.h"
#include "table/sprites.h"
-#include "table/palette_convert.h"
-/** The currently used palette */
-PaletteType _use_palette = PAL_AUTODETECT;
-/** Whether the given NewGRFs must get a palette remap or not. */
+/** Whether the given NewGRFs must get a palette remap from windows to DOS or not. */
bool _palette_remap_grf[MAX_FILE_SLOTS];
-/** Palette map to go from the !_use_palette to the _use_palette */
-const byte *_palette_remap = NULL;
-/** Palette map to go from the _use_palette to the !_use_palette */
-const byte *_palette_reverse_remap = NULL;
#include "table/landscape_sprite.h"
@@ -96,10 +89,9 @@ void CheckExternalFiles()
{
if (BaseGraphics::GetUsedSet() == NULL || BaseSounds::GetUsedSet() == NULL) return;
- BaseGraphics::DeterminePalette();
const GraphicsSet *used_set = BaseGraphics::GetUsedSet();
- DEBUG(grf, 1, "Using the %s base graphics set with the %s palette", used_set->name, _use_palette == PAL_DOS ? "DOS" : "Windows");
+ DEBUG(grf, 1, "Using the %s base graphics set", used_set->name);
static const size_t ERROR_MESSAGE_LENGTH = 256;
static const size_t MISSING_FILE_MESSAGE_LENGTH = 128;
@@ -142,7 +134,7 @@ static void LoadSpriteTables()
uint i = FIRST_GRF_SLOT;
const GraphicsSet *used_set = BaseGraphics::GetUsedSet();
- _palette_remap_grf[i] = (_use_palette != used_set->palette);
+ _palette_remap_grf[i] = (PAL_DOS != used_set->palette);
LoadGrfFile(used_set->files[GFT_BASE].filename, 0, i++);
/*
@@ -151,7 +143,7 @@ static void LoadSpriteTables()
* has a few sprites less. However, we do not care about those missing
* sprites as they are not shown anyway (logos in intro game).
*/
- _palette_remap_grf[i] = (_use_palette != used_set->palette);
+ _palette_remap_grf[i] = (PAL_DOS != used_set->palette);
LoadGrfFile(used_set->files[GFT_LOGOS].filename, 4793, i++);
/*
@@ -160,7 +152,7 @@ static void LoadSpriteTables()
* and the ground sprites.
*/
if (_settings_game.game_creation.landscape != LT_TEMPERATE) {
- _palette_remap_grf[i] = (_use_palette != used_set->palette);
+ _palette_remap_grf[i] = (PAL_DOS != used_set->palette);
LoadGrfIndexed(
used_set->files[GFT_ARCTIC + _settings_game.game_creation.landscape - 1].filename,
_landscape_spriteindexes[_settings_game.game_creation.landscape - 1],
@@ -266,32 +258,6 @@ static const char * const _graphics_file_names[] = { "base", "logos", "arctic",
template <class T, size_t Tnum_files, Subdirectory Tsubdir>
/* static */ const char * const *BaseSet<T, Tnum_files, Tsubdir>::file_names = _graphics_file_names;
-/**
- * Determine the palette that has to be used.
- * - forced palette via command line -> leave it that way
- * - otherwise -> palette based on the graphics pack
- */
-/* static */ void BaseGraphics::DeterminePalette()
-{
- assert(BaseGraphics::used_set != NULL);
- if (_use_palette >= MAX_PAL) _use_palette = BaseGraphics::used_set->palette;
-
- switch (_use_palette) {
- case PAL_DOS:
- _palette_remap = _palmap_w2d;
- _palette_reverse_remap = _palmap_d2w;
- break;
-
- case PAL_WINDOWS:
- _palette_remap = _palmap_d2w;
- _palette_reverse_remap = _palmap_w2d;
- break;
-
- default:
- NOT_REACHED();
- }
-}
-
template <class Tbase_set>
/* static */ bool BaseMedia<Tbase_set>::DetermineBestSet()
{
@@ -307,7 +273,7 @@ template <class Tbase_set>
best->valid_files < c->valid_files ||
(best->valid_files == c->valid_files && (
(best->shortname == c->shortname && best->version < c->version) ||
- (best->palette != _use_palette && c->palette == _use_palette)))) {
+ (best->palette != PAL_DOS && c->palette == PAL_DOS)))) {
best = c;
}
}