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authorsmatz <smatz@openttd.org>2008-04-05 11:27:50 +0000
committersmatz <smatz@openttd.org>2008-04-05 11:27:50 +0000
commitd0fdbce6d20e159c75306cf274dc5d96207f52ba (patch)
tree8cac13d3ae9840f5708a9bc585b873cf5bf60343 /src/gfx_type.h
parent3fdddeac40f1353858bc658b150b83b532652d5d (diff)
downloadopenttd-d0fdbce6d20e159c75306cf274dc5d96207f52ba.tar.xz
(svn r12576) -Feature(tte) [FS#337]: highlight vehicle chain when dragging in the group and depot GUI if appropriate
Diffstat (limited to 'src/gfx_type.h')
-rw-r--r--src/gfx_type.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/gfx_type.h b/src/gfx_type.h
index 4e6cf28ff..e0e3a30c5 100644
--- a/src/gfx_type.h
+++ b/src/gfx_type.h
@@ -130,6 +130,8 @@ struct CursorVars {
bool dirty; ///< the rect occupied by the mouse is dirty (redraw)
bool fix_at; ///< mouse is moving, but cursor is not (used for scrolling)
bool in_window; ///< mouse inside this window, determines drawing logic
+
+ bool vehchain; ///< vehicle chain is dragged
};
struct DrawPixelInfo {