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authorSamuXarick <43006711+SamuXarick@users.noreply.github.com>2021-01-12 20:32:17 +0000
committerCharles Pigott <charlespigott@googlemail.com>2021-01-13 15:05:15 +0000
commitf9dee5aaa0a557987eeef41690a2a88536f4902b (patch)
tree5e94e36bbda02754e5d54c7ba3e57228ca603f8f /src/gfx_func.h
parentde44ce2092a74a88236b08c8afba9f5af59af76d (diff)
downloadopenttd-f9dee5aaa0a557987eeef41690a2a88536f4902b.tar.xz
Feature: Show rainforest under vegetation on small map
Diffstat (limited to 'src/gfx_func.h')
-rw-r--r--src/gfx_func.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/gfx_func.h b/src/gfx_func.h
index 0edbf722a..7ac26f29b 100644
--- a/src/gfx_func.h
+++ b/src/gfx_func.h
@@ -227,6 +227,7 @@ static const uint8 PC_LIGHT_BLUE = 0x98; ///< Light blue palet
static const uint8 PC_ROUGH_LAND = 0x52; ///< Dark green palette colour for rough land.
static const uint8 PC_GRASS_LAND = 0x54; ///< Dark green palette colour for grass land.
static const uint8 PC_BARE_LAND = 0x37; ///< Brown palette colour for bare land.
+static const uint8 PC_RAINFOREST = 0x5C; ///< Pale green palette colour for rainforest.
static const uint8 PC_FIELDS = 0x25; ///< Light brown palette colour for fields.
static const uint8 PC_TREES = 0x57; ///< Green palette colour for trees.
static const uint8 PC_WATER = 0xC9; ///< Dark blue palette colour for water.