diff options
author | Patric Stout <truebrain@openttd.org> | 2021-02-28 15:41:03 +0100 |
---|---|---|
committer | Charles Pigott <charlespigott@googlemail.com> | 2021-02-28 18:04:51 +0000 |
commit | c3dc27e37e177675c8a54ef507de48b61ed6da2c (patch) | |
tree | e42eb666cf8f22c17a0a4042bc62043ecda6c3b8 /src/gfx_func.h | |
parent | 73fd634209a9d54dd167a579e4bb3cced177b896 (diff) | |
download | openttd-c3dc27e37e177675c8a54ef507de48b61ed6da2c.tar.xz |
Add: settings to limit your fast-forward game speed
By default this setting is set to 2500% normal game speed.
Diffstat (limited to 'src/gfx_func.h')
-rw-r--r-- | src/gfx_func.h | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/gfx_func.h b/src/gfx_func.h index 8695fa0e2..e8f7d0345 100644 --- a/src/gfx_func.h +++ b/src/gfx_func.h @@ -54,7 +54,7 @@ extern byte _support8bpp; extern CursorVars _cursor; extern bool _ctrl_pressed; ///< Is Ctrl pressed? extern bool _shift_pressed; ///< Is Shift pressed? -extern byte _fast_forward; +extern uint16 _game_speed; extern bool _left_button_down; extern bool _left_button_clicked; @@ -73,6 +73,7 @@ void HandleTextInput(const char *str, bool marked = false, const char *caret = n void HandleCtrlChanged(); void HandleMouseEvents(); void UpdateWindows(); +void ChangeGameSpeed(bool enable_fast_forward); void DrawMouseCursor(); void ScreenSizeChanged(); |