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author | Michael Lutz <michi@icosahedron.de> | 2019-04-02 21:31:24 +0200 |
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committer | Michael Lutz <michi@icosahedron.de> | 2019-04-09 22:45:15 +0200 |
commit | c7b9987d081ae4e0103309b18c93deecc395dec9 (patch) | |
tree | e5b1f9553d6399e2eed9c05a2d91673205f9c912 /src/genworld_gui.cpp | |
parent | d3e113eb5f618ce0174fa0dfa2591cb96e999350 (diff) | |
download | openttd-c7b9987d081ae4e0103309b18c93deecc395dec9.tar.xz |
Codechange: Switch DropDownList to directly use std::vector, thus making AutoDeleteSmallVector obsolete.
DropDownListItem are strongly managed using std::unique_ptr to ensure leak-free handling. Appropriate use
of move-semantics make intent a lot clearer than parameter comments and allows the compiler to generate
copy-free code for most situations.
Diffstat (limited to 'src/genworld_gui.cpp')
-rw-r--r-- | src/genworld_gui.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/genworld_gui.cpp b/src/genworld_gui.cpp index 697ce382d..53cc2d39e 100644 --- a/src/genworld_gui.cpp +++ b/src/genworld_gui.cpp @@ -282,14 +282,14 @@ static void LandscapeGenerationCallback(Window *w, bool confirmed) if (confirmed) StartGeneratingLandscape((GenerateLandscapeWindowMode)w->window_number); } -static DropDownList *BuildMapsizeDropDown() +static DropDownList BuildMapsizeDropDown() { - DropDownList *list = new DropDownList(); + DropDownList list; for (uint i = MIN_MAP_SIZE_BITS; i <= MAX_MAP_SIZE_BITS; i++) { DropDownListParamStringItem *item = new DropDownListParamStringItem(STR_JUST_INT, i, false); item->SetParam(0, 1LL << i); - list->push_back(item); + list.emplace_back(item); } return list; |