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authorfrosch <frosch@openttd.org>2013-05-26 19:23:42 +0000
committerfrosch <frosch@openttd.org>2013-05-26 19:23:42 +0000
commit56e4a8c4d63b19cb037ac1ba64c5a4d7fde4350b (patch)
treef3e5c225182fce7a451af4e09e943920e0f1cc3c /src/genworld_gui.cpp
parentb10a4f151aa534860dcc61ecf8cba7b3589e6281 (diff)
downloadopenttd-56e4a8c4d63b19cb037ac1ba64c5a4d7fde4350b.tar.xz
(svn r25287) -Codechange: Keep a reference to the WindowDesc in the Window after construction.
Diffstat (limited to 'src/genworld_gui.cpp')
-rw-r--r--src/genworld_gui.cpp20
1 files changed, 10 insertions, 10 deletions
diff --git a/src/genworld_gui.cpp b/src/genworld_gui.cpp
index 82f285748..f5da7f950 100644
--- a/src/genworld_gui.cpp
+++ b/src/genworld_gui.cpp
@@ -311,9 +311,9 @@ struct GenerateLandscapeWindow : public Window {
GenenerateLandscapeWindowMode mode;
QueryString seed_editbox;
- GenerateLandscapeWindow(const WindowDesc *desc, WindowNumber number = 0) : seed_editbox(11)
+ GenerateLandscapeWindow(WindowDesc *desc, WindowNumber number = 0) : Window(desc), seed_editbox(11)
{
- this->InitNested(desc, number);
+ this->InitNested(number);
this->LowerWidget(_settings_newgame.game_creation.landscape + WID_GL_TEMPERATE);
@@ -796,14 +796,14 @@ struct GenerateLandscapeWindow : public Window {
}
};
-static const WindowDesc _generate_landscape_desc(
+static WindowDesc _generate_landscape_desc(
WDP_CENTER, 0, 0,
WC_GENERATE_LANDSCAPE, WC_NONE,
0,
_nested_generate_landscape_widgets, lengthof(_nested_generate_landscape_widgets)
);
-static const WindowDesc _heightmap_load_desc(
+static WindowDesc _heightmap_load_desc(
WDP_CENTER, 0, 0,
WC_GENERATE_LANDSCAPE, WC_NONE,
0,
@@ -870,9 +870,9 @@ struct CreateScenarioWindow : public Window
{
uint widget_id;
- CreateScenarioWindow(const WindowDesc *desc, WindowNumber window_number) : Window()
+ CreateScenarioWindow(WindowDesc *desc, WindowNumber window_number) : Window(desc)
{
- this->InitNested(desc, window_number);
+ this->InitNested(window_number);
this->LowerWidget(_settings_newgame.game_creation.landscape + WID_CS_TEMPERATE);
}
@@ -1097,7 +1097,7 @@ static const NWidgetPart _nested_create_scenario_widgets[] = {
EndContainer(),
};
-static const WindowDesc _create_scenario_desc(
+static WindowDesc _create_scenario_desc(
WDP_CENTER, 0, 0,
WC_GENERATE_LANDSCAPE, WC_NONE,
0,
@@ -1125,7 +1125,7 @@ static const NWidgetPart _nested_generate_progress_widgets[] = {
};
-static const WindowDesc _generate_progress_desc(
+static WindowDesc _generate_progress_desc(
WDP_CENTER, 0, 0,
WC_MODAL_PROGRESS, WC_NONE,
0,
@@ -1170,9 +1170,9 @@ static void AbortGeneratingWorldCallback(Window *w, bool confirmed)
struct GenerateProgressWindow : public Window {
- GenerateProgressWindow() : Window()
+ GenerateProgressWindow() : Window(&_generate_progress_desc)
{
- this->InitNested(&_generate_progress_desc);
+ this->InitNested();
}
virtual void OnClick(Point pt, int widget, int click_count)