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author | rubidium <rubidium@openttd.org> | 2008-09-30 20:39:50 +0000 |
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committer | rubidium <rubidium@openttd.org> | 2008-09-30 20:39:50 +0000 |
commit | 3b798599b63067c2e92aa49906ea66a07ae8de44 (patch) | |
tree | 69fb7ae1d9bdadb9e7386cb70b0a26621ad9b57f /src/genworld.h | |
parent | cc1e761edab14f8264dba44d09f7272d931bdd93 (diff) | |
download | openttd-3b798599b63067c2e92aa49906ea66a07ae8de44.tar.xz |
(svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
Diffstat (limited to 'src/genworld.h')
-rw-r--r-- | src/genworld.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/genworld.h b/src/genworld.h index c0a192333..3739db874 100644 --- a/src/genworld.h +++ b/src/genworld.h @@ -36,7 +36,7 @@ struct gw_info { bool quit_thread; ///< Do we want to quit the active thread bool threaded; ///< Whether we run _GenerateWorld threaded GenerateWorldMode mode;///< What mode are we making a world in - PlayerID lp; ///< The local_player before generating + CompanyID lc; ///< The local_company before generating uint size_x; ///< X-size of the map uint size_y; ///< Y-size of the map gw_done_proc *proc; ///< Proc that is called when done (can be NULL) |