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authorfrosch <frosch@openttd.org>2016-08-15 18:32:48 +0000
committerfrosch <frosch@openttd.org>2016-08-15 18:32:48 +0000
commit4d1843a95e26a64ff3ff0b967d721794dbf0fe46 (patch)
tree45cc7785faf095e617ca096deb1d9d7ff0cfbde6 /src/genworld.cpp
parentca6493f2e638fe528107eb88d8be83815b5110b3 (diff)
downloadopenttd-4d1843a95e26a64ff3ff0b967d721794dbf0fe46.tar.xz
(svn r27627) -Codechange: Deduplicate some cursor magic into SetMouseCursorBusy.
Diffstat (limited to 'src/genworld.cpp')
-rw-r--r--src/genworld.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/genworld.cpp b/src/genworld.cpp
index 88e1b84a5..2b2dfb5fd 100644
--- a/src/genworld.cpp
+++ b/src/genworld.cpp
@@ -77,7 +77,7 @@ static void CleanupGeneration()
{
_generating_world = false;
- if (_cursor.sprite == SPR_CURSOR_ZZZ) SetMouseCursor(SPR_CURSOR_MOUSE, PAL_NONE);
+ SetMouseCursorBusy(false);
/* Show all vital windows again, because we have hidden them */
if (_gw.threaded && _game_mode != GM_MENU) ShowVitalWindows();
SetModalProgress(false);