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authorrubidium <rubidium@openttd.org>2009-04-19 10:31:30 +0000
committerrubidium <rubidium@openttd.org>2009-04-19 10:31:30 +0000
commit329cabab4fe4b963c1b928740e0d9f38f7e63b01 (patch)
treea601e141ae386f6a3a400c146dc605dcb03c20d3 /src/genworld.cpp
parent2a2b40461d478406aef9d12093e07ed8ae5b987f (diff)
downloadopenttd-329cabab4fe4b963c1b928740e0d9f38f7e63b01.tar.xz
(svn r16088) -Codechange: merge HighLightStyle and ViewportHighlightMode as they are basically the same thing
Diffstat (limited to 'src/genworld.cpp')
-rw-r--r--src/genworld.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/genworld.cpp b/src/genworld.cpp
index dfae4822e..d520292b7 100644
--- a/src/genworld.cpp
+++ b/src/genworld.cpp
@@ -114,7 +114,7 @@ static void _GenerateWorld(void *arg)
if (_settings_game.game_creation.generation_seed == GENERATE_NEW_SEED) _settings_game.game_creation.generation_seed = _settings_newgame.game_creation.generation_seed = InteractiveRandom();
_random.SetSeed(_settings_game.game_creation.generation_seed);
SetGeneratingWorldProgress(GWP_MAP_INIT, 2);
- SetObjectToPlace(SPR_CURSOR_ZZZ, PAL_NONE, VHM_NONE, WC_MAIN_WINDOW, 0);
+ SetObjectToPlace(SPR_CURSOR_ZZZ, PAL_NONE, HT_NONE, WC_MAIN_WINDOW, 0);
IncreaseGeneratingWorldProgress(GWP_MAP_INIT);
/* Must start economy early because of the costs. */