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authorrubidium <rubidium@openttd.org>2009-02-08 12:25:13 +0000
committerrubidium <rubidium@openttd.org>2009-02-08 12:25:13 +0000
commit377ce6c5bf1bc98087a83cd906dd14223668acef (patch)
tree5b7c7c6ed12ff58167007d93a309a4a340ebdf6b /src/gamelog_internal.h
parent27105127f6f9161e42f9e329e2db8ea417558c9f (diff)
downloadopenttd-377ce6c5bf1bc98087a83cd906dd14223668acef.tar.xz
(svn r15410) -Cleanup: get rid of most of the references to the 'patches' except where it's used for backward compatability.
Diffstat (limited to 'src/gamelog_internal.h')
-rw-r--r--src/gamelog_internal.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/gamelog_internal.h b/src/gamelog_internal.h
index db5affd03..fb5fb4e68 100644
--- a/src/gamelog_internal.h
+++ b/src/gamelog_internal.h
@@ -12,7 +12,7 @@ enum GamelogChangeType {
GLCT_MODE, ///< Scenario editor x Game, different landscape
GLCT_REVISION, ///< Changed game revision string
GLCT_OLDVER, ///< Loaded from savegame without logged data
- GLCT_PATCH, ///< Non-networksafe patch value changed
+ GLCT_SETTING, ///< Non-networksafe setting value changed
GLCT_GRFADD, ///< Removed GRF
GLCT_GRFREM, ///< Added GRF
GLCT_GRFCOMPAT, ///< Loading compatible GRF
@@ -55,10 +55,10 @@ struct LoggedChange {
int32 offset; ///< offset, positive = move down
} grfmove;
struct {
- char *name; ///< name of the patch
+ char *name; ///< name of the setting
int32 oldval; ///< old value
int32 newval; ///< new value
- } patch;
+ } setting;
struct {
uint64 data; ///< additional data
uint32 grfid; ///< ID of problematic GRF