From 377ce6c5bf1bc98087a83cd906dd14223668acef Mon Sep 17 00:00:00 2001 From: rubidium Date: Sun, 8 Feb 2009 12:25:13 +0000 Subject: (svn r15410) -Cleanup: get rid of most of the references to the 'patches' except where it's used for backward compatability. --- src/gamelog_internal.h | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'src/gamelog_internal.h') diff --git a/src/gamelog_internal.h b/src/gamelog_internal.h index db5affd03..fb5fb4e68 100644 --- a/src/gamelog_internal.h +++ b/src/gamelog_internal.h @@ -12,7 +12,7 @@ enum GamelogChangeType { GLCT_MODE, ///< Scenario editor x Game, different landscape GLCT_REVISION, ///< Changed game revision string GLCT_OLDVER, ///< Loaded from savegame without logged data - GLCT_PATCH, ///< Non-networksafe patch value changed + GLCT_SETTING, ///< Non-networksafe setting value changed GLCT_GRFADD, ///< Removed GRF GLCT_GRFREM, ///< Added GRF GLCT_GRFCOMPAT, ///< Loading compatible GRF @@ -55,10 +55,10 @@ struct LoggedChange { int32 offset; ///< offset, positive = move down } grfmove; struct { - char *name; ///< name of the patch + char *name; ///< name of the setting int32 oldval; ///< old value int32 newval; ///< new value - } patch; + } setting; struct { uint64 data; ///< additional data uint32 grfid; ///< ID of problematic GRF -- cgit v1.2.3-54-g00ecf