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authorrubidium <rubidium@openttd.org>2009-02-08 12:25:13 +0000
committerrubidium <rubidium@openttd.org>2009-02-08 12:25:13 +0000
commit283b3d16abc76f722f96d74ca92423a85ebdbf23 (patch)
tree5b7c7c6ed12ff58167007d93a309a4a340ebdf6b /src/gamelog.h
parent9eee0a6a81fa4c7ff9c442c3f72c509d96d725c9 (diff)
downloadopenttd-283b3d16abc76f722f96d74ca92423a85ebdbf23.tar.xz
(svn r15410) -Cleanup: get rid of most of the references to the 'patches' except where it's used for backward compatability.
Diffstat (limited to 'src/gamelog.h')
-rw-r--r--src/gamelog.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/gamelog.h b/src/gamelog.h
index 470a308be..75a5f7f64 100644
--- a/src/gamelog.h
+++ b/src/gamelog.h
@@ -12,7 +12,7 @@ enum GamelogActionType {
GLAT_LOAD, ///< Game loaded
GLAT_GRF, ///< GRF changed
GLAT_CHEAT, ///< Cheat was used
- GLAT_PATCH, ///< Patches setting changed
+ GLAT_SETTING, ///< Setting changed
GLAT_GRFBUG, ///< GRF bug was triggered
GLAT_END, ///< So we know how many GLATs are there
GLAT_NONE = 0xFF, ///< No logging active; in savegames, end of list
@@ -32,7 +32,7 @@ void GamelogPrintConsole();
void GamelogRevision();
void GamelogMode();
void GamelogOldver();
-void GamelogPatch(const char *name, int32 oldval, int32 newval);
+void GamelogSetting(const char *name, int32 oldval, int32 newval);
void GamelogGRFUpdate(const GRFConfig *oldg, const GRFConfig *newg);
void GamelogGRFAddList(const GRFConfig *newg);