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author | glx <glx@openttd.org> | 2018-12-09 02:28:14 +0100 |
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committer | glx22 <glx22@users.noreply.github.com> | 2018-12-27 18:09:16 +0100 |
commit | c540d7244531d501f16b485a3e45e358f98853be (patch) | |
tree | 4d270f06b2aa9b4f796d4828e5bfaf3c09cdd4b1 /src/game | |
parent | 8890926b0d1069aec7ef53fd84868a7a3ca02c05 (diff) | |
download | openttd-c540d7244531d501f16b485a3e45e358f98853be.tar.xz |
Fix: [Win32] WIN32 may not be defined, always prefer the compiler predefined macro _WIN32
Diffstat (limited to 'src/game')
-rw-r--r-- | src/game/game_info.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/game/game_info.cpp b/src/game/game_info.cpp index 976153296..f8c04608b 100644 --- a/src/game/game_info.cpp +++ b/src/game/game_info.cpp @@ -29,9 +29,9 @@ static bool CheckAPIVersion(const char *api_version) strcmp(api_version, "1.8") == 0 || strcmp(api_version, "1.9") == 0; } -#if defined(WIN32) +#if defined(_WIN32) #undef GetClassName -#endif /* WIN32 */ +#endif /* _WIN32 */ template <> const char *GetClassName<GameInfo, ST_GS>() { return "GSInfo"; } /* static */ void GameInfo::RegisterAPI(Squirrel *engine) |