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authorglx22 <glx@openttd.org>2021-04-30 01:13:50 +0200
committerLoïc Guilloux <glx22@users.noreply.github.com>2021-05-03 19:46:57 +0200
commit34215f7faa2de08d767b4f6945443a8f3175acbf (patch)
treebcef64fe4b46afb04f4d4b6e0379c6386accbda1 /src/game
parent7bcc472f73c774163285f71c235852ba0911e88e (diff)
downloadopenttd-34215f7faa2de08d767b4f6945443a8f3175acbf.tar.xz
Codechange: Replace FOR_ALL_TARS with range-based for loops
Diffstat (limited to 'src/game')
-rw-r--r--src/game/game_text.cpp11
1 files changed, 5 insertions, 6 deletions
diff --git a/src/game/game_text.cpp b/src/game/game_text.cpp
index 24f41c93a..ce20c1ee7 100644
--- a/src/game/game_text.cpp
+++ b/src/game/game_text.cpp
@@ -249,16 +249,15 @@ GameStrings *LoadTranslations()
if (!tar_filename.empty() && (iter = _tar_list[GAME_DIR].find(tar_filename)) != _tar_list[GAME_DIR].end()) {
/* The main script is in a tar file, so find all files that
* are in the same tar and add them to the langfile scanner. */
- TarFileList::iterator tar;
- FOR_ALL_TARS(tar, GAME_DIR) {
+ for (const auto &tar : _tar_filelist[GAME_DIR]) {
/* Not in the same tar. */
- if (tar->second.tar_filename != iter->first) continue;
+ if (tar.second.tar_filename != iter->first) continue;
/* Check the path and extension. */
- if (tar->first.size() <= ldir.size() || tar->first.compare(0, ldir.size(), ldir) != 0) continue;
- if (tar->first.compare(tar->first.size() - 4, 4, ".txt") != 0) continue;
+ if (tar.first.size() <= ldir.size() || tar.first.compare(0, ldir.size(), ldir) != 0) continue;
+ if (tar.first.compare(tar.first.size() - 4, 4, ".txt") != 0) continue;
- scanner.AddFile(tar->first, 0, tar_filename);
+ scanner.AddFile(tar.first, 0, tar_filename);
}
} else {
/* Scan filesystem */