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authorfrosch <frosch@openttd.org>2013-03-22 21:21:45 +0000
committerfrosch <frosch@openttd.org>2013-03-22 21:21:45 +0000
commit9eab26a1a1bdccb4da54f598e861f029aa72f41f (patch)
tree07dc3ea33fb9fe31d3bd82dc5d9235ee3c6132d5 /src/game/game_core.cpp
parentda68c497af19ee1c0eeddcc31425a737a6f9e695 (diff)
downloadopenttd-9eab26a1a1bdccb4da54f598e861f029aa72f41f.tar.xz
(svn r25114) -Fix [FS#5509]: GS lang files did not work, when inside a tar.
Diffstat (limited to 'src/game/game_core.cpp')
-rw-r--r--src/game/game_core.cpp5
1 files changed, 0 insertions, 5 deletions
diff --git a/src/game/game_core.cpp b/src/game/game_core.cpp
index 6f301d35a..e1a21872a 100644
--- a/src/game/game_core.cpp
+++ b/src/game/game_core.cpp
@@ -27,11 +27,6 @@
/* static */ GameScannerInfo *Game::scanner_info = NULL;
/* static */ GameScannerLibrary *Game::scanner_library = NULL;
-/* static */ const char *Game::GetMainScript()
-{
- return Game::info->GetMainScript();
-}
-
/* static */ void Game::GameLoop()
{
if (_networking && !_network_server) return;