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author | peter1138 <peter1138@openttd.org> | 2007-05-28 16:46:16 +0000 |
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committer | peter1138 <peter1138@openttd.org> | 2007-05-28 16:46:16 +0000 |
commit | 2851f58efa0d4e69a1113195af0f865dc944d414 (patch) | |
tree | 17d1923b83a591294a9f935eda1159e520609c81 /src/functions.h | |
parent | 493494a35dc85419476569ce29e54ed6f9bc198c (diff) | |
download | openttd-2851f58efa0d4e69a1113195af0f865dc944d414.tar.xz |
(svn r9962) -Feature: Add smooth viewport scrolling. This must be enabled with patch setting 'smooth_scroll'
Diffstat (limited to 'src/functions.h')
-rw-r--r-- | src/functions.h | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/functions.h b/src/functions.h index 2540843da..12cf9deb8 100644 --- a/src/functions.h +++ b/src/functions.h @@ -131,10 +131,10 @@ void SetObjectToPlace(CursorID icon, SpriteID pal, byte mode, WindowClass window void ResetObjectToPlace(); -bool ScrollWindowTo(int x, int y, Window * w); +bool ScrollWindowTo(int x, int y, Window * w, bool instant = false); -bool ScrollMainWindowToTile(TileIndex tile); -bool ScrollMainWindowTo(int x, int y); +bool ScrollMainWindowToTile(TileIndex tile, bool instant = false); +bool ScrollMainWindowTo(int x, int y, bool instant = false); void DrawSprite(SpriteID img, SpriteID pal, int x, int y); bool EnsureNoVehicle(TileIndex tile); bool EnsureNoVehicleOnGround(TileIndex tile); |