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authorfrosch <frosch@openttd.org>2009-09-06 18:53:57 +0000
committerfrosch <frosch@openttd.org>2009-09-06 18:53:57 +0000
commit438a429549486f08919748cee0f5346ccacf760b (patch)
tree3858342b95e237dcb97d35476646e0d0f9d23aeb /src/functions.h
parent2ce1a608a8ff5eb4cd6582adac990b2004ce1103 (diff)
downloadopenttd-438a429549486f08919748cee0f5346ccacf760b.tar.xz
(svn r17433) -Codechange: Store cumulated inflation in savegame and compute all prices from that instead of storing all prices separately.
Note: Savegame conversion computes the inflation from max loan. Prices from modified savegames will get lost. TTO savegames will also behave slightly different. -Change: NewGRF price modifiers now take effect everytime when loading NewGRFs instead of once on gamestart.
Diffstat (limited to 'src/functions.h')
-rw-r--r--src/functions.h2
1 files changed, 0 insertions, 2 deletions
diff --git a/src/functions.h b/src/functions.h
index a9042670a..81d1872fd 100644
--- a/src/functions.h
+++ b/src/functions.h
@@ -29,8 +29,6 @@ void SubtractMoneyFromCompanyFract(CompanyID company, CommandCost cost);
bool CheckOwnership(Owner owner);
bool CheckTileOwnership(TileIndex tile);
-void InitializeLandscapeVariables(bool only_constants);
-
/* misc functions */
/**
* Mark a tile given by its index dirty for repaint.