From 438a429549486f08919748cee0f5346ccacf760b Mon Sep 17 00:00:00 2001 From: frosch Date: Sun, 6 Sep 2009 18:53:57 +0000 Subject: (svn r17433) -Codechange: Store cumulated inflation in savegame and compute all prices from that instead of storing all prices separately. Note: Savegame conversion computes the inflation from max loan. Prices from modified savegames will get lost. TTO savegames will also behave slightly different. -Change: NewGRF price modifiers now take effect everytime when loading NewGRFs instead of once on gamestart. --- src/functions.h | 2 -- 1 file changed, 2 deletions(-) (limited to 'src/functions.h') diff --git a/src/functions.h b/src/functions.h index a9042670a..81d1872fd 100644 --- a/src/functions.h +++ b/src/functions.h @@ -29,8 +29,6 @@ void SubtractMoneyFromCompanyFract(CompanyID company, CommandCost cost); bool CheckOwnership(Owner owner); bool CheckTileOwnership(TileIndex tile); -void InitializeLandscapeVariables(bool only_constants); - /* misc functions */ /** * Mark a tile given by its index dirty for repaint. -- cgit v1.2.3-54-g00ecf