diff options
author | rubidium <rubidium@openttd.org> | 2013-06-23 15:20:23 +0000 |
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committer | rubidium <rubidium@openttd.org> | 2013-06-23 15:20:23 +0000 |
commit | 13c450a66bef275a88d687e6f500425b91126f8f (patch) | |
tree | 9c7dbdcd1d602a1974571f808b89b43d8bbadec0 /src/fontdetection.cpp | |
parent | 930c19dae292d5863b201ded98444c9fb2e7b20a (diff) | |
download | openttd-13c450a66bef275a88d687e6f500425b91126f8f.tar.xz |
(svn r25436) -Codechange: split the font detection code out of the font caching code
Diffstat (limited to 'src/fontdetection.cpp')
-rw-r--r-- | src/fontdetection.cpp | 774 |
1 files changed, 774 insertions, 0 deletions
diff --git a/src/fontdetection.cpp b/src/fontdetection.cpp new file mode 100644 index 000000000..1e2373fb6 --- /dev/null +++ b/src/fontdetection.cpp @@ -0,0 +1,774 @@ +/* $Id$ */ + +/* + * This file is part of OpenTTD. + * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. + * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. + * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>. + */ + +/** @file fontdetection.cpp Detection of the right font. */ + +#include "stdafx.h" +#include "debug.h" +#include "fontdetection.h" +#include "string_func.h" +#include "strings_func.h" + +extern FT_Library _library; + +/** + * Get the font loaded into a Freetype face by using a font-name. + * If no appropriate font is found, the function returns an error + */ + +/* ======================================================================================== + * Windows support + * ======================================================================================== */ + +#ifdef WIN32 +#include <windows.h> +#include <shlobj.h> /* SHGetFolderPath */ +#include "os/windows/win32.h" + +/** + * Get the short DOS 8.3 format for paths. + * FreeType doesn't support Unicode filenames and Windows' fopen (as used + * by FreeType) doesn't support UTF-8 filenames. So we have to convert the + * filename into something that isn't UTF-8 but represents the Unicode file + * name. This is the short DOS 8.3 format. This does not contain any + * characters that fopen doesn't support. + * @param long_path the path in UTF-8. + * @return the short path in ANSI (ASCII). + */ +char *GetShortPath(const char *long_path) +{ + static char short_path[MAX_PATH]; +#ifdef UNICODE + /* The non-unicode GetShortPath doesn't support UTF-8..., + * so convert the path to wide chars, then get the short + * path and convert it back again. */ + wchar_t long_path_w[MAX_PATH]; + MultiByteToWideChar(CP_UTF8, 0, long_path, -1, long_path_w, MAX_PATH); + + wchar_t short_path_w[MAX_PATH]; + GetShortPathNameW(long_path_w, short_path_w, MAX_PATH); + + WideCharToMultiByte(CP_ACP, 0, short_path_w, -1, short_path, MAX_PATH, NULL, NULL); +#else + /* Technically not needed, but do it for consistency. */ + GetShortPathNameA(long_path, short_path, MAX_PATH); +#endif + return short_path; +} + +/* Get the font file to be loaded into Freetype by looping the registry + * location where windows lists all installed fonts. Not very nice, will + * surely break if the registry path changes, but it works. Much better + * solution would be to use CreateFont, and extract the font data from it + * by GetFontData. The problem with this is that the font file needs to be + * kept in memory then until the font is no longer needed. This could mean + * an additional memory usage of 30MB (just for fonts!) when using an eastern + * font for all font sizes */ +#define FONT_DIR_NT "SOFTWARE\\Microsoft\\Windows NT\\CurrentVersion\\Fonts" +#define FONT_DIR_9X "SOFTWARE\\Microsoft\\Windows\\CurrentVersion\\Fonts" +FT_Error GetFontByFaceName(const char *font_name, FT_Face *face) +{ + FT_Error err = FT_Err_Cannot_Open_Resource; + HKEY hKey; + LONG ret; + TCHAR vbuffer[MAX_PATH], dbuffer[256]; + TCHAR *font_namep; + char *font_path; + uint index; + + /* On windows NT (2000, NT3.5, XP, etc.) the fonts are stored in the + * "Windows NT" key, on Windows 9x in the Windows key. To save us having + * to retrieve the windows version, we'll just query both */ + ret = RegOpenKeyEx(HKEY_LOCAL_MACHINE, _T(FONT_DIR_NT), 0, KEY_READ, &hKey); + if (ret != ERROR_SUCCESS) ret = RegOpenKeyEx(HKEY_LOCAL_MACHINE, _T(FONT_DIR_9X), 0, KEY_READ, &hKey); + + if (ret != ERROR_SUCCESS) { + DEBUG(freetype, 0, "Cannot open registry key HKLM\\SOFTWARE\\Microsoft\\Windows (NT)\\CurrentVersion\\Fonts"); + return err; + } + + /* For Unicode we need some conversion between widechar and + * normal char to match the data returned by RegEnumValue, + * otherwise just use parameter */ +#if defined(UNICODE) + font_namep = MallocT<TCHAR>(MAX_PATH); + MB_TO_WIDE_BUFFER(font_name, font_namep, MAX_PATH * sizeof(TCHAR)); +#else + font_namep = const_cast<char *>(font_name); // only cast because in unicode pointer is not const +#endif + + for (index = 0;; index++) { + TCHAR *s; + DWORD vbuflen = lengthof(vbuffer); + DWORD dbuflen = lengthof(dbuffer); + + ret = RegEnumValue(hKey, index, vbuffer, &vbuflen, NULL, NULL, (byte*)dbuffer, &dbuflen); + if (ret != ERROR_SUCCESS) goto registry_no_font_found; + + /* The font names in the registry are of the following 3 forms: + * - ADMUI3.fon + * - Book Antiqua Bold (TrueType) + * - Batang & BatangChe & Gungsuh & GungsuhChe (TrueType) + * We will strip the font-type '()' if any and work with the font name + * itself, which must match exactly; if... + * TTC files, font files which contain more than one font are separated + * by '&'. Our best bet will be to do substr match for the fontname + * and then let FreeType figure out which index to load */ + s = _tcschr(vbuffer, _T('(')); + if (s != NULL) s[-1] = '\0'; + + if (_tcschr(vbuffer, _T('&')) == NULL) { + if (_tcsicmp(vbuffer, font_namep) == 0) break; + } else { + if (_tcsstr(vbuffer, font_namep) != NULL) break; + } + } + + if (!SUCCEEDED(OTTDSHGetFolderPath(NULL, CSIDL_FONTS, NULL, SHGFP_TYPE_CURRENT, vbuffer))) { + DEBUG(freetype, 0, "SHGetFolderPath cannot return fonts directory"); + goto folder_error; + } + + /* Some fonts are contained in .ttc files, TrueType Collection fonts. These + * contain multiple fonts inside this single file. GetFontData however + * returns the whole file, so we need to check each font inside to get the + * proper font. + * Also note that FreeType does not support UNICODE filenames! */ +#if defined(UNICODE) + /* We need a cast here back from wide because FreeType doesn't support + * widechar filenames. Just use the buffer we allocated before for the + * font_name search */ + font_path = (char*)font_namep; + WIDE_TO_MB_BUFFER(vbuffer, font_path, MAX_PATH * sizeof(TCHAR)); +#else + font_path = vbuffer; +#endif + + ttd_strlcat(font_path, "\\", MAX_PATH * sizeof(TCHAR)); + ttd_strlcat(font_path, WIDE_TO_MB(dbuffer), MAX_PATH * sizeof(TCHAR)); + + /* Convert the path into something that FreeType understands */ + font_path = GetShortPath(font_path); + + index = 0; + do { + err = FT_New_Face(_library, font_path, index, face); + if (err != FT_Err_Ok) break; + + if (strncasecmp(font_name, (*face)->family_name, strlen((*face)->family_name)) == 0) break; + /* Try english name if font name failed */ + if (strncasecmp(font_name + strlen(font_name) + 1, (*face)->family_name, strlen((*face)->family_name)) == 0) break; + err = FT_Err_Cannot_Open_Resource; + + } while ((FT_Long)++index != (*face)->num_faces); + + +folder_error: +registry_no_font_found: +#if defined(UNICODE) + free(font_namep); +#endif + RegCloseKey(hKey); + return err; +} + +/** + * Fonts can have localised names and when the system locale is the same as + * one of those localised names Windows will always return that localised name + * instead of allowing to get the non-localised (English US) name of the font. + * This will later on give problems as freetype uses the non-localised name of + * the font and we need to compare based on that name. + * Windows furthermore DOES NOT have an API to get the non-localised name nor + * can we override the system locale. This means that we have to actually read + * the font itself to gather the font name we want. + * Based on: http://blogs.msdn.com/michkap/archive/2006/02/13/530814.aspx + * @param logfont the font information to get the english name of. + * @return the English name (if it could be found). + */ +static const char *GetEnglishFontName(const ENUMLOGFONTEX *logfont) +{ + static char font_name[MAX_PATH]; + const char *ret_font_name = NULL; + uint pos = 0; + HDC dc; + HGDIOBJ oldfont; + byte *buf; + DWORD dw; + uint16 format, count, stringOffset, platformId, encodingId, languageId, nameId, length, offset; + + HFONT font = CreateFontIndirect(&logfont->elfLogFont); + if (font == NULL) goto err1; + + dc = GetDC(NULL); + oldfont = SelectObject(dc, font); + dw = GetFontData(dc, 'eman', 0, NULL, 0); + if (dw == GDI_ERROR) goto err2; + + buf = MallocT<byte>(dw); + dw = GetFontData(dc, 'eman', 0, buf, dw); + if (dw == GDI_ERROR) goto err3; + + format = buf[pos++] << 8; + format += buf[pos++]; + assert(format == 0); + count = buf[pos++] << 8; + count += buf[pos++]; + stringOffset = buf[pos++] << 8; + stringOffset += buf[pos++]; + for (uint i = 0; i < count; i++) { + platformId = buf[pos++] << 8; + platformId += buf[pos++]; + encodingId = buf[pos++] << 8; + encodingId += buf[pos++]; + languageId = buf[pos++] << 8; + languageId += buf[pos++]; + nameId = buf[pos++] << 8; + nameId += buf[pos++]; + if (nameId != 1) { + pos += 4; // skip length and offset + continue; + } + length = buf[pos++] << 8; + length += buf[pos++]; + offset = buf[pos++] << 8; + offset += buf[pos++]; + + /* Don't buffer overflow */ + length = min(length, MAX_PATH - 1); + for (uint j = 0; j < length; j++) font_name[j] = buf[stringOffset + offset + j]; + font_name[length] = '\0'; + + if ((platformId == 1 && languageId == 0) || // Macintosh English + (platformId == 3 && languageId == 0x0409)) { // Microsoft English (US) + ret_font_name = font_name; + break; + } + } + +err3: + free(buf); +err2: + SelectObject(dc, oldfont); + ReleaseDC(NULL, dc); + DeleteObject(font); +err1: + return ret_font_name == NULL ? WIDE_TO_MB((const TCHAR*)logfont->elfFullName) : ret_font_name; +} + +class FontList { +protected: + TCHAR **fonts; + uint items; + uint capacity; + +public: + FontList() : fonts(NULL), items(0), capacity(0) { }; + + ~FontList() { + if (this->fonts == NULL) return; + + for (uint i = 0; i < this->items; i++) { + free(this->fonts[i]); + } + + free(this->fonts); + } + + bool Add(const TCHAR *font) { + for (uint i = 0; i < this->items; i++) { + if (_tcscmp(this->fonts[i], font) == 0) return false; + } + + if (this->items == this->capacity) { + this->capacity += 10; + this->fonts = ReallocT(this->fonts, this->capacity); + } + + this->fonts[this->items++] = _tcsdup(font); + + return true; + } +}; + +struct EFCParam { + FreeTypeSettings *settings; + LOCALESIGNATURE locale; + MissingGlyphSearcher *callback; + FontList fonts; +}; + +static int CALLBACK EnumFontCallback(const ENUMLOGFONTEX *logfont, const NEWTEXTMETRICEX *metric, DWORD type, LPARAM lParam) +{ + EFCParam *info = (EFCParam *)lParam; + + /* Skip duplicates */ + if (!info->fonts.Add((const TCHAR*)logfont->elfFullName)) return 1; + /* Only use TrueType fonts */ + if (!(type & TRUETYPE_FONTTYPE)) return 1; + /* Don't use SYMBOL fonts */ + if (logfont->elfLogFont.lfCharSet == SYMBOL_CHARSET) return 1; + /* Use monospaced fonts when asked for it. */ + if (info->callback->Monospace() && (logfont->elfLogFont.lfPitchAndFamily & (FF_MODERN | FIXED_PITCH)) != (FF_MODERN | FIXED_PITCH)) return 1; + + /* The font has to have at least one of the supported locales to be usable. */ + if ((metric->ntmFontSig.fsCsb[0] & info->locale.lsCsbSupported[0]) == 0 && (metric->ntmFontSig.fsCsb[1] & info->locale.lsCsbSupported[1]) == 0) { + /* On win9x metric->ntmFontSig seems to contain garbage. */ + FONTSIGNATURE fs; + memset(&fs, 0, sizeof(fs)); + HFONT font = CreateFontIndirect(&logfont->elfLogFont); + if (font != NULL) { + HDC dc = GetDC(NULL); + HGDIOBJ oldfont = SelectObject(dc, font); + GetTextCharsetInfo(dc, &fs, 0); + SelectObject(dc, oldfont); + ReleaseDC(NULL, dc); + DeleteObject(font); + } + if ((fs.fsCsb[0] & info->locale.lsCsbSupported[0]) == 0 && (fs.fsCsb[1] & info->locale.lsCsbSupported[1]) == 0) return 1; + } + + char font_name[MAX_PATH]; +#if defined(UNICODE) + WIDE_TO_MB_BUFFER((const TCHAR*)logfont->elfFullName, font_name, lengthof(font_name)); +#else + strecpy(font_name, (const TCHAR*)logfont->elfFullName, lastof(font_name)); +#endif + + /* Add english name after font name */ + const char *english_name = GetEnglishFontName(logfont); + strecpy(font_name + strlen(font_name) + 1, english_name, lastof(font_name)); + + /* Check whether we can actually load the font. */ + bool ft_init = _library != NULL; + bool found = false; + FT_Face face; + /* Init FreeType if needed. */ + if ((ft_init || FT_Init_FreeType(&_library) == FT_Err_Ok) && GetFontByFaceName(font_name, &face) == FT_Err_Ok) { + FT_Done_Face(face); + found = true; + } + if (!ft_init) { + /* Uninit FreeType if we did the init. */ + FT_Done_FreeType(_library); + _library = NULL; + } + + if (!found) return 1; + + info->callback->SetFontNames(info->settings, font_name); + if (info->callback->FindMissingGlyphs(NULL)) return 1; + DEBUG(freetype, 1, "Fallback font: %s (%s)", font_name, english_name); + return 0; // stop enumerating +} + +bool SetFallbackFont(FreeTypeSettings *settings, const char *language_isocode, int winlangid, MissingGlyphSearcher *callback) +{ + DEBUG(freetype, 1, "Trying fallback fonts"); + EFCParam langInfo; + if (GetLocaleInfo(MAKELCID(winlangid, SORT_DEFAULT), LOCALE_FONTSIGNATURE, (LPTSTR)&langInfo.locale, sizeof(langInfo.locale) / sizeof(TCHAR)) == 0) { + /* Invalid langid or some other mysterious error, can't determine fallback font. */ + DEBUG(freetype, 1, "Can't get locale info for fallback font (langid=0x%x)", winlangid); + return false; + } + langInfo.settings = settings; + langInfo.callback = callback; + + LOGFONT font; + /* Enumerate all fonts. */ + font.lfCharSet = DEFAULT_CHARSET; + font.lfFaceName[0] = '\0'; + font.lfPitchAndFamily = 0; + + HDC dc = GetDC(NULL); + int ret = EnumFontFamiliesEx(dc, &font, (FONTENUMPROC)&EnumFontCallback, (LPARAM)&langInfo, 0); + ReleaseDC(NULL, dc); + return ret == 0; +} + +#elif defined(__APPLE__) /* end ifdef Win32 */ +/* ======================================================================================== + * OSX support + * ======================================================================================== */ + +#include "os/macosx/macos.h" + +FT_Error GetFontByFaceName(const char *font_name, FT_Face *face) +{ + FT_Error err = FT_Err_Cannot_Open_Resource; + + /* Get font reference from name. */ + CFStringRef name = CFStringCreateWithCString(kCFAllocatorDefault, font_name, kCFStringEncodingUTF8); + ATSFontRef font = ATSFontFindFromName(name, kATSOptionFlagsDefault); + CFRelease(name); + if (font == kInvalidFont) return err; + + /* Get a file system reference for the font. */ + FSRef ref; + OSStatus os_err = -1; +#if (MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_5) + if (MacOSVersionIsAtLeast(10, 5, 0)) { + os_err = ATSFontGetFileReference(font, &ref); + } else +#endif + { +#if (MAC_OS_X_VERSION_MIN_REQUIRED < MAC_OS_X_VERSION_10_5) && !__LP64__ + /* This type was introduced with the 10.5 SDK. */ +#if (MAC_OS_X_VERSION_MAX_ALLOWED < MAC_OS_X_VERSION_10_5) + #define ATSFSSpec FSSpec +#endif + FSSpec spec; + os_err = ATSFontGetFileSpecification(font, (ATSFSSpec *)&spec); + if (os_err == noErr) os_err = FSpMakeFSRef(&spec, &ref); +#endif + } + + if (os_err == noErr) { + /* Get unix path for file. */ + UInt8 file_path[PATH_MAX]; + if (FSRefMakePath(&ref, file_path, sizeof(file_path)) == noErr) { + DEBUG(freetype, 3, "Font path for %s: %s", font_name, file_path); + err = FT_New_Face(_library, (const char *)file_path, 0, face); + } + } + + return err; +} + +bool SetFallbackFont(FreeTypeSettings *settings, const char *language_isocode, int winlangid, MissingGlyphSearcher *callback) +{ + const char *str; + bool result = false; + + callback->FindMissingGlyphs(&str); + +#if (MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_5) + if (MacOSVersionIsAtLeast(10, 5, 0)) { + /* Determine fallback font using CoreText. This uses the language isocode + * to find a suitable font. CoreText is available from 10.5 onwards. */ + char lang[16]; + if (strcmp(language_isocode, "zh_TW") == 0) { + /* Traditional Chinese */ + strecpy(lang, "zh-Hant", lastof(lang)); + } else if (strcmp(language_isocode, "zh_CN") == 0) { + /* Simplified Chinese */ + strecpy(lang, "zh-Hans", lastof(lang)); + } else if (strncmp(language_isocode, "ur", 2) == 0) { + /* The urdu alphabet is variant of persian. As OS X has no default + * font that advertises an urdu language code, search for persian + * support instead. */ + strecpy(lang, "fa", lastof(lang)); + } else { + /* Just copy the first part of the isocode. */ + strecpy(lang, language_isocode, lastof(lang)); + char *sep = strchr(lang, '_'); + if (sep != NULL) *sep = '\0'; + } + + CFStringRef lang_code; + lang_code = CFStringCreateWithCString(kCFAllocatorDefault, lang, kCFStringEncodingUTF8); + + /* Create a font iterator and iterate over all fonts that + * are available to the application. */ + ATSFontIterator itr; + ATSFontRef font; + ATSFontIteratorCreate(kATSFontContextLocal, NULL, NULL, kATSOptionFlagsUnRestrictedScope, &itr); + while (!result && ATSFontIteratorNext(itr, &font) == noErr) { + /* Get CoreText font handle. */ + CTFontRef font_ref = CTFontCreateWithPlatformFont(font, 0.0, NULL, NULL); + CFArrayRef langs = CTFontCopySupportedLanguages(font_ref); + if (langs != NULL) { + /* Font has a list of supported languages. */ + for (CFIndex i = 0; i < CFArrayGetCount(langs); i++) { + CFStringRef lang = (CFStringRef)CFArrayGetValueAtIndex(langs, i); + if (CFStringCompare(lang, lang_code, kCFCompareAnchored) == kCFCompareEqualTo) { + /* Lang code is supported by font, get full font name. */ + CFStringRef font_name = CTFontCopyFullName(font_ref); + char name[128]; + CFStringGetCString(font_name, name, lengthof(name), kCFStringEncodingUTF8); + CFRelease(font_name); + /* Skip some inappropriate or ugly looking fonts that have better alternatives. */ + if (strncmp(name, "Courier", 7) == 0 || strncmp(name, "Apple Symbols", 13) == 0 || + strncmp(name, ".Aqua", 5) == 0 || strncmp(name, "LastResort", 10) == 0 || + strncmp(name, "GB18030 Bitmap", 14) == 0) continue; + + /* Save result. */ + callback->SetFontNames(settings, name); + DEBUG(freetype, 2, "CT-Font for %s: %s", language_isocode, name); + result = true; + break; + } + } + CFRelease(langs); + } + CFRelease(font_ref); + } + ATSFontIteratorRelease(&itr); + CFRelease(lang_code); + } else +#endif + { +#if (MAC_OS_X_VERSION_MIN_REQUIRED < MAC_OS_X_VERSION_10_5) && !__LP64__ + /* Determine fallback font using ATSUI. This uses a string sample with + * missing characters. This is not failure-proof, but a better way like + * using the isocode as in the CoreText code path is not available. + * ATSUI was deprecated with 10.6 and is only partially available in + * 64-bit mode. */ + + /* Remove all control characters in the range from SCC_CONTROL_START to + * SCC_CONTROL_END as well as all ASCII < 0x20 from the string as it will + * mess with the automatic font detection */ + char buff[256]; // This length is enough to find a suitable replacement font + strecpy(buff, str, lastof(buff)); + str_validate(buff, lastof(buff), SVS_ALLOW_NEWLINE); + + /* Extract a UniChar representation of the sample string. */ + CFStringRef cf_str = CFStringCreateWithCString(kCFAllocatorDefault, buff, kCFStringEncodingUTF8); + if (cf_str == NULL) { + /* Something went wrong. Corrupt/invalid sample string? */ + return false; + } + CFIndex str_len = CFStringGetLength(cf_str); + UniChar string[str_len]; + CFStringGetCharacters(cf_str, CFRangeMake(0, str_len), string); + + /* Create a default text style with the default font. */ + ATSUStyle style; + ATSUCreateStyle(&style); + + /* Create a text layout object from the sample string using the text style. */ + UniCharCount run_len = kATSUToTextEnd; + ATSUTextLayout text_layout; + ATSUCreateTextLayoutWithTextPtr(string, kATSUFromTextBeginning, kATSUToTextEnd, str_len, 1, &run_len, &style, &text_layout); + + /* Try to match a font for the sample text. ATSUMatchFontsToText stops after + * it finds the first continuous character run not renderable with the currently + * selected font starting at offset. The matching needs to be repeated until + * the end of the string is reached to make sure the fallback font matches for + * all characters in the string and not only the first run. */ + UniCharArrayOffset offset = kATSUFromTextBeginning; + OSStatus os_err; + do { + ATSUFontID font; + UniCharCount run_len; + os_err = ATSUMatchFontsToText(text_layout, offset, kATSUToTextEnd, &font, &offset, &run_len); + if (os_err == kATSUFontsMatched) { + /* Found a better fallback font. Update the text layout + * object with the new font. */ + ATSUAttributeTag tag = kATSUFontTag; + ByteCount size = sizeof(font); + ATSUAttributeValuePtr val = &font; + ATSUSetAttributes(style, 1, &tag, &size, &val); + offset += run_len; + } + /* Exit if the end of the string is reached or some other error occurred. */ + } while (os_err == kATSUFontsMatched && offset < (UniCharArrayOffset)str_len); + + if (os_err == noErr || os_err == kATSUFontsMatched) { + /* ATSUMatchFontsToText exited normally. Extract font + * out of the text layout object. */ + ATSUFontID font; + ByteCount act_len; + ATSUGetAttribute(style, kATSUFontTag, sizeof(font), &font, &act_len); + + /* Get unique font name. The result is not a c-string, we have + * to leave space for a \0 and terminate it ourselves. */ + char name[128]; + ATSUFindFontName(font, kFontUniqueName, kFontNoPlatformCode, kFontNoScriptCode, kFontNoLanguageCode, 127, name, &act_len, NULL); + name[act_len > 127 ? 127 : act_len] = '\0'; + + /* Save Result. */ + callback->SetFontNames(settings, name); + DEBUG(freetype, 2, "ATSUI-Font for %s: %s", language_isocode, name); + result = true; + } + + ATSUDisposeTextLayout(text_layout); + ATSUDisposeStyle(style); + CFRelease(cf_str); +#endif + } + + if (result && strncmp(settings->medium_font, "Geeza Pro", 9) == 0) { + /* The font 'Geeza Pro' is often found for arabic characters, but + * it has the 'tiny' problem of not having any latin characters. + * 'Arial Unicode MS' on the other hand has arabic and latin glyphs, + * but seems to 'forget' to inform the OS about this fact. Manually + * substitute the latter for the former if it is loadable. */ + bool ft_init = _library != NULL; + FT_Face face; + /* Init FreeType if needed. */ + if ((ft_init || FT_Init_FreeType(&_library) == FT_Err_Ok) && GetFontByFaceName("Arial Unicode MS", &face) == FT_Err_Ok) { + FT_Done_Face(face); + callback->SetFontNames(settings, "Arial Unicode MS"); + DEBUG(freetype, 1, "Replacing font 'Geeza Pro' with 'Arial Unicode MS'"); + } + if (!ft_init) { + /* Uninit FreeType if we did the init. */ + FT_Done_FreeType(_library); + _library = NULL; + } + } + + callback->FindMissingGlyphs(NULL); + return result; +} + +#elif defined(WITH_FONTCONFIG) /* end ifdef __APPLE__ */ + +#include <fontconfig/fontconfig.h> + +/* ======================================================================================== + * FontConfig (unix) support + * ======================================================================================== */ +FT_Error GetFontByFaceName(const char *font_name, FT_Face *face) +{ + FT_Error err = FT_Err_Cannot_Open_Resource; + + if (!FcInit()) { + ShowInfoF("Unable to load font configuration"); + } else { + FcPattern *match; + FcPattern *pat; + FcFontSet *fs; + FcResult result; + char *font_style; + char *font_family; + + /* Split & strip the font's style */ + font_family = strdup(font_name); + font_style = strchr(font_family, ','); + if (font_style != NULL) { + font_style[0] = '\0'; + font_style++; + while (*font_style == ' ' || *font_style == '\t') font_style++; + } + + /* Resolve the name and populate the information structure */ + pat = FcNameParse((FcChar8*)font_family); + if (font_style != NULL) FcPatternAddString(pat, FC_STYLE, (FcChar8*)font_style); + FcConfigSubstitute(0, pat, FcMatchPattern); + FcDefaultSubstitute(pat); + fs = FcFontSetCreate(); + match = FcFontMatch(0, pat, &result); + + if (fs != NULL && match != NULL) { + int i; + FcChar8 *family; + FcChar8 *style; + FcChar8 *file; + FcFontSetAdd(fs, match); + + for (i = 0; err != FT_Err_Ok && i < fs->nfont; i++) { + /* Try the new filename */ + if (FcPatternGetString(fs->fonts[i], FC_FILE, 0, &file) == FcResultMatch && + FcPatternGetString(fs->fonts[i], FC_FAMILY, 0, &family) == FcResultMatch && + FcPatternGetString(fs->fonts[i], FC_STYLE, 0, &style) == FcResultMatch) { + + /* The correct style? */ + if (font_style != NULL && strcasecmp(font_style, (char*)style) != 0) continue; + + /* Font config takes the best shot, which, if the family name is spelled + * wrongly a 'random' font, so check whether the family name is the + * same as the supplied name */ + if (strcasecmp(font_family, (char*)family) == 0) { + err = FT_New_Face(_library, (char *)file, 0, face); + } + } + } + } + + free(font_family); + FcPatternDestroy(pat); + FcFontSetDestroy(fs); + FcFini(); + } + + return err; +} + +bool SetFallbackFont(FreeTypeSettings *settings, const char *language_isocode, int winlangid, MissingGlyphSearcher *callback) +{ + if (!FcInit()) return false; + + bool ret = false; + + /* Fontconfig doesn't handle full language isocodes, only the part + * before the _ of e.g. en_GB is used, so "remove" everything after + * the _. */ + char lang[16]; + seprintf(lang, lastof(lang), ":lang=%s", language_isocode); + char *split = strchr(lang, '_'); + if (split != NULL) *split = '\0'; + + /* First create a pattern to match the wanted language. */ + FcPattern *pat = FcNameParse((FcChar8*)lang); + /* We only want to know the filename. */ + FcObjectSet *os = FcObjectSetBuild(FC_FILE, FC_SPACING, FC_SLANT, FC_WEIGHT, NULL); + /* Get the list of filenames matching the wanted language. */ + FcFontSet *fs = FcFontList(NULL, pat, os); + + /* We don't need these anymore. */ + FcObjectSetDestroy(os); + FcPatternDestroy(pat); + + if (fs != NULL) { + int best_weight = -1; + const char *best_font = NULL; + + for (int i = 0; i < fs->nfont; i++) { + FcPattern *font = fs->fonts[i]; + + FcChar8 *file = NULL; + FcResult res = FcPatternGetString(font, FC_FILE, 0, &file); + if (res != FcResultMatch || file == NULL) { + continue; + } + + /* Get a font with the right spacing .*/ + int value = 0; + FcPatternGetInteger(font, FC_SPACING, 0, &value); + if (callback->Monospace() != (value == FC_MONO) && value != FC_DUAL) continue; + + /* Do not use those that explicitly say they're slanted. */ + FcPatternGetInteger(font, FC_SLANT, 0, &value); + if (value != 0) continue; + + /* We want the fatter font as they look better at small sizes. */ + FcPatternGetInteger(font, FC_WEIGHT, 0, &value); + if (value <= best_weight) continue; + + callback->SetFontNames(settings, (const char*)file); + + bool missing = callback->FindMissingGlyphs(NULL); + DEBUG(freetype, 1, "Font \"%s\" misses%s glyphs", file, missing ? "" : " no"); + + if (!missing) { + best_weight = value; + best_font = (const char *)file; + } + } + + if (best_font != NULL) { + ret = true; + callback->SetFontNames(settings, best_font); + InitFreeType(callback->Monospace()); + } + + /* Clean up the list of filenames. */ + FcFontSetDestroy(fs); + } + + FcFini(); + return ret; +} + +#else /* without WITH_FONTCONFIG */ +FT_Error GetFontByFaceName(const char *font_name, FT_Face *face) {return FT_Err_Cannot_Open_Resource;} +bool SetFallbackFont(FreeTypeSettings *settings, const char *language_isocode, int winlangid, MissingGlyphSearcher *callback) { return false; } +#endif /* WITH_FONTCONFIG */ |