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authorMichael Lutz <michi@icosahedron.de>2021-02-13 17:34:22 +0100
committerMichael Lutz <michi@icosahedron.de>2021-02-13 20:09:14 +0100
commitc6af8f16f63d878371d1a823c12fbf21423505b5 (patch)
treebd0e33995d016b99d39187f2da04ccbee847504f /src/fontcache.cpp
parent5ad16409847a17534389054a1b7f5fb83703fb4d (diff)
downloadopenttd-c6af8f16f63d878371d1a823c12fbf21423505b5.tar.xz
Codechange: [Win32] Move Win32-specific font code to a seperate file.
Diffstat (limited to 'src/fontcache.cpp')
-rw-r--r--src/fontcache.cpp393
1 files changed, 10 insertions, 383 deletions
diff --git a/src/fontcache.cpp b/src/fontcache.cpp
index 9cdc0b975..6cc25154f 100644
--- a/src/fontcache.cpp
+++ b/src/fontcache.cpp
@@ -9,6 +9,7 @@
#include "stdafx.h"
#include "fontcache.h"
+#include "fontcache_internal.h"
#include "fontdetection.h"
#include "blitter/factory.hpp"
#include "core/math_func.hpp"
@@ -31,6 +32,8 @@ static const int ASCII_LETTERSTART = 32; ///< First printable ASCII letter.
static const int _default_font_height[FS_END] = {10, 6, 18, 10};
static const int _default_font_ascender[FS_END] = { 8, 5, 15, 8};
+FreeTypeSettings _freetype;
+
/**
* Create a new font cache.
* @param fs The size of the font.
@@ -52,6 +55,11 @@ FontCache::~FontCache()
Layouter::ResetFontCache(this->fs);
}
+int FontCache::GetDefaultFontHeight(FontSize fs)
+{
+ return _default_font_height[fs];
+}
+
/**
* Get height of a character for a given font size.
@@ -199,65 +207,6 @@ bool SpriteFontCache::GetDrawGlyphShadow()
#if defined(WITH_FREETYPE) || defined(_WIN32)
-FreeTypeSettings _freetype;
-
-static const int MAX_FONT_SIZE = 72; ///< Maximum font size.
-
-static const byte FACE_COLOUR = 1;
-static const byte SHADOW_COLOUR = 2;
-
-/** Font cache for fonts that are based on a TrueType font. */
-class TrueTypeFontCache : public FontCache {
-protected:
- int req_size; ///< Requested font size.
- int used_size; ///< Used font size.
-
- typedef SmallMap<uint32, std::pair<size_t, const void*> > FontTable; ///< Table with font table cache
- FontTable font_tables; ///< Cached font tables.
-
- /** Container for information about a glyph. */
- struct GlyphEntry {
- Sprite *sprite; ///< The loaded sprite.
- byte width; ///< The width of the glyph.
- bool duplicate; ///< Whether this glyph entry is a duplicate, i.e. may this be freed?
- };
-
- /**
- * The glyph cache. This is structured to reduce memory consumption.
- * 1) There is a 'segment' table for each font size.
- * 2) Each segment table is a discrete block of characters.
- * 3) Each block contains 256 (aligned) characters sequential characters.
- *
- * The cache is accessed in the following way:
- * For character 0x0041 ('A'): glyph_to_sprite[0x00][0x41]
- * For character 0x20AC (Euro): glyph_to_sprite[0x20][0xAC]
- *
- * Currently only 256 segments are allocated, "limiting" us to 65536 characters.
- * This can be simply changed in the two functions Get & SetGlyphPtr.
- */
- GlyphEntry **glyph_to_sprite;
-
- GlyphEntry *GetGlyphPtr(GlyphID key);
- void SetGlyphPtr(GlyphID key, const GlyphEntry *glyph, bool duplicate = false);
-
- virtual const void *InternalGetFontTable(uint32 tag, size_t &length) = 0;
- virtual const Sprite *InternalGetGlyph(GlyphID key, bool aa) = 0;
-
-public:
- TrueTypeFontCache(FontSize fs, int pixels);
- virtual ~TrueTypeFontCache();
- virtual int GetFontSize() const { return this->used_size; }
- virtual SpriteID GetUnicodeGlyph(WChar key) { return this->parent->GetUnicodeGlyph(key); }
- virtual void SetUnicodeGlyph(WChar key, SpriteID sprite) { this->parent->SetUnicodeGlyph(key, sprite); }
- virtual void InitializeUnicodeGlyphMap() { this->parent->InitializeUnicodeGlyphMap(); }
- virtual const Sprite *GetGlyph(GlyphID key);
- virtual const void *GetFontTable(uint32 tag, size_t &length);
- virtual void ClearFontCache();
- virtual uint GetGlyphWidth(GlyphID key);
- virtual bool GetDrawGlyphShadow();
- virtual bool IsBuiltInFont() { return false; }
-};
-
/**
* Create a new TrueTypeFontCache.
* @param fs The font size that is going to be cached.
@@ -329,7 +278,7 @@ void TrueTypeFontCache::SetGlyphPtr(GlyphID key, const GlyphEntry *glyph, bool d
this->glyph_to_sprite[GB(key, 8, 8)][GB(key, 0, 8)].duplicate = duplicate;
}
-static void *AllocateFont(size_t size)
+void *AllocateFont(size_t size)
{
return MallocT<byte>(size);
}
@@ -731,330 +680,7 @@ const void *FreeTypeFontCache::InternalGetFontTable(uint32 tag, size_t &length)
#elif defined(_WIN32)
-#include "os/windows/win32.h"
-#ifndef ANTIALIASED_QUALITY
-#define ANTIALIASED_QUALITY 4
-#endif
-
-/** Font cache for fonts that are based on a Win32 font. */
-class Win32FontCache : public TrueTypeFontCache {
-private:
- LOGFONT logfont; ///< Logical font information for selecting the font face.
- HFONT font = nullptr; ///< The font face associated with this font.
- HDC dc = nullptr; ///< Cached GDI device context.
- HGDIOBJ old_font; ///< Old font selected into the GDI context.
- SIZE glyph_size; ///< Maximum size of regular glyphs.
-
- void SetFontSize(FontSize fs, int pixels);
- virtual const void *InternalGetFontTable(uint32 tag, size_t &length);
- virtual const Sprite *InternalGetGlyph(GlyphID key, bool aa);
-
-public:
- Win32FontCache(FontSize fs, const LOGFONT &logfont, int pixels);
- ~Win32FontCache();
- virtual void ClearFontCache();
- virtual GlyphID MapCharToGlyph(WChar key);
- virtual const char *GetFontName() { return WIDE_TO_MB(this->logfont.lfFaceName); }
- virtual bool IsBuiltInFont() { return false; }
- virtual const void *GetOSHandle() { return &this->logfont; }
-};
-
-
-/**
- * Create a new Win32FontCache.
- * @param fs The font size that is going to be cached.
- * @param logfont The font that has to be loaded.
- * @param pixels The number of pixels this font should be high.
- */
-Win32FontCache::Win32FontCache(FontSize fs, const LOGFONT &logfont, int pixels) : TrueTypeFontCache(fs, pixels), logfont(logfont)
-{
- this->dc = CreateCompatibleDC(nullptr);
- this->SetFontSize(fs, pixels);
-}
-
-Win32FontCache::~Win32FontCache()
-{
- this->ClearFontCache();
- DeleteDC(this->dc);
- DeleteObject(this->font);
-}
-void Win32FontCache::SetFontSize(FontSize fs, int pixels)
-{
- if (pixels == 0) {
- /* Try to determine a good height based on the minimal height recommended by the font. */
- int scaled_height = ScaleFontTrad(_default_font_height[this->fs]);
- pixels = scaled_height;
-
- HFONT temp = CreateFontIndirect(&this->logfont);
- if (temp != nullptr) {
- HGDIOBJ old = SelectObject(this->dc, temp);
-
- UINT size = GetOutlineTextMetrics(this->dc, 0, nullptr);
- LPOUTLINETEXTMETRIC otm = (LPOUTLINETEXTMETRIC)AllocaM(BYTE, size);
- GetOutlineTextMetrics(this->dc, size, otm);
-
- /* Font height is minimum height plus the difference between the default
- * height for this font size and the small size. */
- int diff = scaled_height - ScaleFontTrad(_default_font_height[FS_SMALL]);
- pixels = Clamp(std::min(otm->otmusMinimumPPEM, 20u) + diff, scaled_height, MAX_FONT_SIZE);
-
- SelectObject(dc, old);
- DeleteObject(temp);
- }
- } else {
- pixels = ScaleFontTrad(pixels);
- }
- this->used_size = pixels;
-
- /* Create GDI font handle. */
- this->logfont.lfHeight = -pixels;
- this->logfont.lfWidth = 0;
- this->logfont.lfOutPrecision = ANTIALIASED_QUALITY;
-
- if (this->font != nullptr) {
- SelectObject(dc, this->old_font);
- DeleteObject(this->font);
- }
- this->font = CreateFontIndirect(&this->logfont);
- this->old_font = SelectObject(this->dc, this->font);
-
- /* Query the font metrics we needed. */
- UINT otmSize = GetOutlineTextMetrics(this->dc, 0, nullptr);
- POUTLINETEXTMETRIC otm = (POUTLINETEXTMETRIC)AllocaM(BYTE, otmSize);
- GetOutlineTextMetrics(this->dc, otmSize, otm);
-
- this->units_per_em = otm->otmEMSquare;
- this->ascender = otm->otmTextMetrics.tmAscent;
- this->descender = otm->otmTextMetrics.tmDescent;
- this->height = this->ascender + this->descender;
- this->glyph_size.cx = otm->otmTextMetrics.tmMaxCharWidth;
- this->glyph_size.cy = otm->otmTextMetrics.tmHeight;
-
- DEBUG(freetype, 2, "Loaded font '%s' with size %d", FS2OTTD((LPTSTR)((BYTE *)otm + (ptrdiff_t)otm->otmpFullName)), pixels);
-}
-
-/**
- * Reset cached glyphs.
- */
-void Win32FontCache::ClearFontCache()
-{
- /* GUI scaling might have changed, determine font size anew if it was automatically selected. */
- if (this->font != nullptr) this->SetFontSize(this->fs, this->req_size);
-
- this->TrueTypeFontCache::ClearFontCache();
-}
-
-/* virtual */ const Sprite *Win32FontCache::InternalGetGlyph(GlyphID key, bool aa)
-{
- GLYPHMETRICS gm;
- MAT2 mat = { {0, 1}, {0, 0}, {0, 0}, {0, 1} };
-
- /* Make a guess for the needed memory size. */
- DWORD size = this->glyph_size.cy * Align(aa ? this->glyph_size.cx : std::max(this->glyph_size.cx / 8l, 1l), 4); // Bitmap data is DWORD-aligned rows.
- byte *bmp = AllocaM(byte, size);
- size = GetGlyphOutline(this->dc, key, GGO_GLYPH_INDEX | (aa ? GGO_GRAY8_BITMAP : GGO_BITMAP), &gm, size, bmp, &mat);
-
- if (size == GDI_ERROR) {
- /* No dice with the guess. First query size of needed glyph memory, then allocate the
- * memory and query again. This dance is necessary as some glyphs will only render with
- * the exact matching size; e.g. the space glyph has no pixels and must be requested
- * with size == 0, anything else fails. Unfortunately, a failed call doesn't return any
- * info about the size and thus the triple GetGlyphOutline()-call. */
- size = GetGlyphOutline(this->dc, key, GGO_GLYPH_INDEX | (aa ? GGO_GRAY8_BITMAP : GGO_BITMAP), &gm, 0, nullptr, &mat);
- if (size == GDI_ERROR) usererror("Unable to render font glyph");
- bmp = AllocaM(byte, size);
- GetGlyphOutline(this->dc, key, GGO_GLYPH_INDEX | (aa ? GGO_GRAY8_BITMAP : GGO_BITMAP), &gm, size, bmp, &mat);
- }
-
- /* Add 1 pixel for the shadow on the medium font. Our sprite must be at least 1x1 pixel. */
- uint width = std::max(1U, (uint)gm.gmBlackBoxX + (this->fs == FS_NORMAL));
- uint height = std::max(1U, (uint)gm.gmBlackBoxY + (this->fs == FS_NORMAL));
-
- /* Limit glyph size to prevent overflows later on. */
- if (width > 256 || height > 256) usererror("Font glyph is too large");
-
- /* GDI has rendered the glyph, now we allocate a sprite and copy the image into it. */
- SpriteLoader::Sprite sprite;
- sprite.AllocateData(ZOOM_LVL_NORMAL, width * height);
- sprite.type = ST_FONT;
- sprite.width = width;
- sprite.height = height;
- sprite.x_offs = gm.gmptGlyphOrigin.x;
- sprite.y_offs = this->ascender - gm.gmptGlyphOrigin.y;
-
- if (size > 0) {
- /* All pixel data returned by GDI is in the form of DWORD-aligned rows.
- * For a non anti-aliased glyph, the returned bitmap has one bit per pixel.
- * For anti-aliased rendering, GDI uses the strange value range of 0 to 64,
- * inclusively. To map this to 0 to 255, we shift left by two and then
- * subtract one. */
- uint pitch = Align(aa ? gm.gmBlackBoxX : std::max(gm.gmBlackBoxX / 8u, 1u), 4);
-
- /* Draw shadow for medium size. */
- if (this->fs == FS_NORMAL && !aa) {
- for (uint y = 0; y < gm.gmBlackBoxY; y++) {
- for (uint x = 0; x < gm.gmBlackBoxX; x++) {
- if (aa ? (bmp[x + y * pitch] > 0) : HasBit(bmp[(x / 8) + y * pitch], 7 - (x % 8))) {
- sprite.data[1 + x + (1 + y) * sprite.width].m = SHADOW_COLOUR;
- sprite.data[1 + x + (1 + y) * sprite.width].a = aa ? (bmp[x + y * pitch] << 2) - 1 : 0xFF;
- }
- }
- }
- }
-
- for (uint y = 0; y < gm.gmBlackBoxY; y++) {
- for (uint x = 0; x < gm.gmBlackBoxX; x++) {
- if (aa ? (bmp[x + y * pitch] > 0) : HasBit(bmp[(x / 8) + y * pitch], 7 - (x % 8))) {
- sprite.data[x + y * sprite.width].m = FACE_COLOUR;
- sprite.data[x + y * sprite.width].a = aa ? (bmp[x + y * pitch] << 2) - 1 : 0xFF;
- }
- }
- }
- }
-
- GlyphEntry new_glyph;
- new_glyph.sprite = BlitterFactory::GetCurrentBlitter()->Encode(&sprite, AllocateFont);
- new_glyph.width = gm.gmCellIncX;
-
- this->SetGlyphPtr(key, &new_glyph);
-
- return new_glyph.sprite;
-}
-
-/* virtual */ GlyphID Win32FontCache::MapCharToGlyph(WChar key)
-{
- assert(IsPrintable(key));
-
- if (key >= SCC_SPRITE_START && key <= SCC_SPRITE_END) {
- return this->parent->MapCharToGlyph(key);
- }
-
- /* Convert characters outside of the BMP into surrogate pairs. */
- WCHAR chars[2];
- if (key >= 0x010000U) {
- chars[0] = (WCHAR)(((key - 0x010000U) >> 10) + 0xD800);
- chars[1] = (WCHAR)(((key - 0x010000U) & 0x3FF) + 0xDC00);
- } else {
- chars[0] = (WCHAR)(key & 0xFFFF);
- }
-
- WORD glyphs[2] = {0, 0};
- GetGlyphIndicesW(this->dc, chars, key >= 0x010000U ? 2 : 1, glyphs, GGI_MARK_NONEXISTING_GLYPHS);
-
- return glyphs[0] != 0xFFFF ? glyphs[0] : 0;
-}
-
-/* virtual */ const void *Win32FontCache::InternalGetFontTable(uint32 tag, size_t &length)
-{
- DWORD len = GetFontData(this->dc, tag, 0, nullptr, 0);
-
- void *result = nullptr;
- if (len != GDI_ERROR && len > 0) {
- result = MallocT<BYTE>(len);
- GetFontData(this->dc, tag, 0, result, len);
- }
-
- length = len;
- return result;
-}
-
-/**
- * Loads the GDI font.
- * If a GDI font description is present, e.g. from the automatic font
- * fallback search, use it. Otherwise, try to resolve it by font name.
- * @param fs The font size to load.
- */
-static void LoadWin32Font(FontSize fs)
-{
- static const char *SIZE_TO_NAME[] = { "medium", "small", "large", "mono" };
-
- FreeTypeSubSetting *settings = nullptr;
- switch (fs) {
- default: NOT_REACHED();
- case FS_SMALL: settings = &_freetype.small; break;
- case FS_NORMAL: settings = &_freetype.medium; break;
- case FS_LARGE: settings = &_freetype.large; break;
- case FS_MONO: settings = &_freetype.mono; break;
- }
-
- if (StrEmpty(settings->font)) return;
-
- LOGFONT logfont;
- MemSetT(&logfont, 0);
- logfont.lfPitchAndFamily = fs == FS_MONO ? FIXED_PITCH : VARIABLE_PITCH;
- logfont.lfCharSet = DEFAULT_CHARSET;
- logfont.lfOutPrecision = OUT_OUTLINE_PRECIS;
- logfont.lfClipPrecision = CLIP_DEFAULT_PRECIS;
-
- if (settings->os_handle != nullptr) {
- logfont = *(const LOGFONT *)settings->os_handle;
- } else if (strchr(settings->font, '.') != nullptr) {
- /* Might be a font file name, try load it. */
-
- TCHAR fontPath[MAX_PATH] = {};
-
- /* See if this is an absolute path. */
- if (FileExists(settings->font)) {
- convert_to_fs(settings->font, fontPath, lengthof(fontPath), false);
- } else {
- /* Scan the search-paths to see if it can be found. */
- std::string full_font = FioFindFullPath(BASE_DIR, settings->font);
- if (!full_font.empty()) {
- convert_to_fs(full_font.c_str(), fontPath, lengthof(fontPath), false);
- }
- }
-
- if (fontPath[0] != 0) {
- if (AddFontResourceEx(fontPath, FR_PRIVATE, 0) != 0) {
- /* Try a nice little undocumented function first for getting the internal font name.
- * Some documentation is found at: http://www.undocprint.org/winspool/getfontresourceinfo */
- typedef BOOL(WINAPI * PFNGETFONTRESOURCEINFO)(LPCTSTR, LPDWORD, LPVOID, DWORD);
-#ifdef UNICODE
- static PFNGETFONTRESOURCEINFO GetFontResourceInfo = (PFNGETFONTRESOURCEINFO)GetProcAddress(GetModuleHandle(_T("Gdi32")), "GetFontResourceInfoW");
-#else
- static PFNGETFONTRESOURCEINFO GetFontResourceInfo = (PFNGETFONTRESOURCEINFO)GetProcAddress(GetModuleHandle(_T("Gdi32")), "GetFontResourceInfoA");
-#endif
-
- if (GetFontResourceInfo != nullptr) {
- /* Try to query an array of LOGFONTs that describe the file. */
- DWORD len = 0;
- if (GetFontResourceInfo(fontPath, &len, nullptr, 2) && len >= sizeof(LOGFONT)) {
- LOGFONT *buf = (LOGFONT *)AllocaM(byte, len);
- if (GetFontResourceInfo(fontPath, &len, buf, 2)) {
- logfont = *buf; // Just use first entry.
- }
- }
- }
-
- /* No dice yet. Use the file name as the font face name, hoping it matches. */
- if (logfont.lfFaceName[0] == 0) {
- TCHAR fname[_MAX_FNAME];
- _tsplitpath(fontPath, nullptr, nullptr, fname, nullptr);
-
- _tcsncpy_s(logfont.lfFaceName, lengthof(logfont.lfFaceName), fname, _TRUNCATE);
- logfont.lfWeight = strcasestr(settings->font, " bold") != nullptr || strcasestr(settings->font, "-bold") != nullptr ? FW_BOLD : FW_NORMAL; // Poor man's way to allow selecting bold fonts.
- }
- } else {
- ShowInfoF("Unable to load file '%s' for %s font, using default windows font selection instead", settings->font, SIZE_TO_NAME[fs]);
- }
- }
- }
-
- if (logfont.lfFaceName[0] == 0) {
- logfont.lfWeight = strcasestr(settings->font, " bold") != nullptr ? FW_BOLD : FW_NORMAL; // Poor man's way to allow selecting bold fonts.
- convert_to_fs(settings->font, logfont.lfFaceName, lengthof(logfont.lfFaceName), false);
- }
-
- HFONT font = CreateFontIndirect(&logfont);
- if (font == nullptr) {
- ShowInfoF("Unable to use '%s' for %s font, Win32 reported error 0x%lX, using sprite font instead", settings->font, SIZE_TO_NAME[fs], GetLastError());
- return;
- }
- DeleteObject(font);
-
- new Win32FontCache(fs, logfont, settings->size);
-}
#endif /* WITH_FREETYPE */
@@ -1075,6 +701,7 @@ void InitFreeType(bool monospace)
#ifdef WITH_FREETYPE
LoadFreeTypeFont(fs);
#elif defined(_WIN32)
+ extern void LoadWin32Font(FontSize fs);
LoadWin32Font(fs);
#endif
}