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authorRubidium <rubidium@openttd.org>2021-04-13 21:58:56 +0200
committerrubidium42 <rubidium42@users.noreply.github.com>2021-05-08 12:39:34 +0200
commitc097bc9d7d610b613f76152b3cdcb9be2af7a1c7 (patch)
tree1f6f7fad0d4b12626bc626a08127ebf50cd6721b /src/fios.h
parentb144e56b2c4d92baa868435818a99faa8ed06439 (diff)
downloadopenttd-c097bc9d7d610b613f76152b3cdcb9be2af7a1c7.tar.xz
Codechange: let NewGRF sounds make use of RandomAccessFile instead of the FIO slot functions
Diffstat (limited to 'src/fios.h')
-rw-r--r--src/fios.h2
1 files changed, 0 insertions, 2 deletions
diff --git a/src/fios.h b/src/fios.h
index 28a1cc6aa..5029d4862 100644
--- a/src/fios.h
+++ b/src/fios.h
@@ -91,8 +91,6 @@ enum FileSlots {
* and thus cannot be used for files, which are continuously accessed during a game.
*/
CONFIG_SLOT = 0,
- /** Slot for the sound. */
- SOUND_SLOT = 1,
/** First slot usable for (New)GRFs used during the game. */
FIRST_GRF_SLOT = 2,
/** Maximum number of slots. */