diff options
author | rubidium <rubidium@openttd.org> | 2011-01-22 23:08:32 +0000 |
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committer | rubidium <rubidium@openttd.org> | 2011-01-22 23:08:32 +0000 |
commit | d74fc0bee3fa3d9c5eb0308bc8cd12a7a3d2cb23 (patch) | |
tree | b34470086dae808eb3037fd4c133436fbada3129 /src/fios.cpp | |
parent | 7eadf07e44d5f6afe097fc77beee4170c270b93c (diff) | |
download | openttd-d74fc0bee3fa3d9c5eb0308bc8cd12a7a3d2cb23.tar.xz |
(svn r21895) -Cleanup: get rid of the unused SLD_NEW_GAME
Diffstat (limited to 'src/fios.cpp')
-rw-r--r-- | src/fios.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/fios.cpp b/src/fios.cpp index bdb56e50f..8dbb1fae8 100644 --- a/src/fios.cpp +++ b/src/fios.cpp @@ -279,7 +279,7 @@ static void FiosGetFileList(SaveLoadDialogMode mode, fios_getlist_callback_proc _fios_items.Clear(); /* A parent directory link exists if we are not in the root directory */ - if (!FiosIsRoot(_fios_path) && mode != SLD_NEW_GAME) { + if (!FiosIsRoot(_fios_path)) { fios = _fios_items.Append(); fios->type = FIOS_TYPE_PARENT; fios->mtime = 0; @@ -288,7 +288,7 @@ static void FiosGetFileList(SaveLoadDialogMode mode, fios_getlist_callback_proc } /* Show subdirectories */ - if (mode != SLD_NEW_GAME && (dir = ttd_opendir(_fios_path)) != NULL) { + if ((dir = ttd_opendir(_fios_path)) != NULL) { while ((dirent = readdir(dir)) != NULL) { strecpy(d_name, FS2OTTD(dirent->d_name), lastof(d_name)); @@ -329,7 +329,7 @@ static void FiosGetFileList(SaveLoadDialogMode mode, fios_getlist_callback_proc QSortT(_fios_items.Get(sort_start), _fios_items.Length() - sort_start, CompareFiosItems); /* Show drives */ - if (mode != SLD_NEW_GAME) FiosGetDrives(); + FiosGetDrives(); _fios_items.Compact(); } @@ -433,7 +433,7 @@ static FiosType FiosGetScenarioListCallback(SaveLoadDialogMode mode, const char return FIOS_TYPE_SCENARIO; } - if (mode == SLD_LOAD_GAME || mode == SLD_LOAD_SCENARIO || mode == SLD_NEW_GAME) { + if (mode == SLD_LOAD_GAME || mode == SLD_LOAD_SCENARIO) { if (strcasecmp(ext, ".sv0") == 0 || strcasecmp(ext, ".ss0") == 0 ) { GetOldSaveGameName(file, title, last); return FIOS_TYPE_OLD_SCENARIO; |