diff options
author | glx <glx@openttd.org> | 2018-12-09 02:28:14 +0100 |
---|---|---|
committer | glx22 <glx22@users.noreply.github.com> | 2018-12-27 18:09:16 +0100 |
commit | c540d7244531d501f16b485a3e45e358f98853be (patch) | |
tree | 4d270f06b2aa9b4f796d4828e5bfaf3c09cdd4b1 /src/fileio.cpp | |
parent | 8890926b0d1069aec7ef53fd84868a7a3ca02c05 (diff) | |
download | openttd-c540d7244531d501f16b485a3e45e358f98853be.tar.xz |
Fix: [Win32] WIN32 may not be defined, always prefer the compiler predefined macro _WIN32
Diffstat (limited to 'src/fileio.cpp')
-rw-r--r-- | src/fileio.cpp | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/src/fileio.cpp b/src/fileio.cpp index 5530965e9..0e6d86e3c 100644 --- a/src/fileio.cpp +++ b/src/fileio.cpp @@ -15,7 +15,7 @@ #include "fios.h" #include "string_func.h" #include "tar_type.h" -#ifdef WIN32 +#ifdef _WIN32 #include <windows.h> # define access _taccess #elif defined(__HAIKU__) @@ -361,7 +361,7 @@ char *FioFindFullPath(char *buf, const char *last, Subdirectory subdir, const ch FOR_ALL_SEARCHPATHS(sp) { FioGetFullPath(buf, last, sp, subdir, filename); if (FileExists(buf)) return buf; -#if !defined(WIN32) +#if !defined(_WIN32) /* Be, as opening files, aware that sometimes the filename * might be in uppercase when it is in lowercase on the * disk. Of course Windows doesn't care about casing. */ @@ -399,7 +399,7 @@ char *FioGetDirectory(char *buf, const char *last, Subdirectory subdir) static FILE *FioFOpenFileSp(const char *filename, const char *mode, Searchpath sp, Subdirectory subdir, size_t *filesize) { -#if defined(WIN32) && defined(UNICODE) +#if defined(_WIN32) && defined(UNICODE) /* fopen is implemented as a define with ellipses for * Unicode support (prepend an L). As we are not sending * a string, but a variable, it 'renames' the variable, @@ -416,12 +416,12 @@ static FILE *FioFOpenFileSp(const char *filename, const char *mode, Searchpath s seprintf(buf, lastof(buf), "%s%s%s", _searchpaths[sp], _subdirs[subdir], filename); } -#if defined(WIN32) +#if defined(_WIN32) if (mode[0] == 'r' && GetFileAttributes(OTTD2FS(buf)) == INVALID_FILE_ATTRIBUTES) return NULL; #endif f = fopen(buf, mode); -#if !defined(WIN32) +#if !defined(_WIN32) if (f == NULL && strtolower(buf + ((subdir == NO_DIRECTORY) ? 0 : strlen(_searchpaths[sp]) - 1))) { f = fopen(buf, mode); } @@ -535,7 +535,7 @@ void FioCreateDirectory(const char *name) { /* Ignore directory creation errors; they'll surface later on, and most * of the time they are 'directory already exists' errors anyhow. */ -#if defined(WIN32) +#if defined(_WIN32) CreateDirectory(OTTD2FS(name), NULL); #elif defined(OS2) && !defined(__INNOTEK_LIBC__) mkdir(OTTD2FS(name)); @@ -979,14 +979,14 @@ bool ExtractTar(const char *tar_filename, Subdirectory subdir) return true; } -#if defined(WIN32) +#if defined(_WIN32) /** * Determine the base (personal dir and game data dir) paths * @param exe the path from the current path to the executable * @note defined in the OS related files (os2.cpp, win32.cpp, unix.cpp etc) */ extern void DetermineBasePaths(const char *exe); -#else /* defined(WIN32) */ +#else /* defined(_WIN32) */ /** * Changes the working directory to the path of the give executable. @@ -1149,7 +1149,7 @@ extern void cocoaSetApplicationBundleDir(); _searchpaths[SP_APPLICATION_BUNDLE_DIR] = NULL; #endif } -#endif /* defined(WIN32) */ +#endif /* defined(_WIN32) */ const char *_personal_dir; |