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authorrubidium <rubidium@openttd.org>2008-03-28 18:00:38 +0000
committerrubidium <rubidium@openttd.org>2008-03-28 18:00:38 +0000
commit93d59fe4480116a100aa000f38cea9534fab9184 (patch)
treeb9cba7a8f28964bd54d5599b4a146ab3d27b8f80 /src/engine_type.h
parentd97c16ee8bf2a1dcffc7edfd82586fc2784f6e9b (diff)
downloadopenttd-93d59fe4480116a100aa000f38cea9534fab9184.tar.xz
(svn r12476) -Codechange: split type engine related types from engine.h (and openttd.h) to engine_type.h.
Diffstat (limited to 'src/engine_type.h')
-rw-r--r--src/engine_type.h177
1 files changed, 177 insertions, 0 deletions
diff --git a/src/engine_type.h b/src/engine_type.h
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+++ b/src/engine_type.h
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+/* $Id$ */
+
+/** @file engine_type.h Types related to engines. */
+
+#ifndef ENGINE_TYPE_H
+#define ENGINE_TYPE_H
+
+#include "rail_type.h"
+#include "cargo_type.h"
+#include "vehicle_type.h"
+#include "gfx_type.h"
+#include "date_type.h"
+#include "sound_type.h"
+#include "player_type.h"
+#include "strings_type.h"
+
+typedef uint16 EngineID;
+typedef uint16 EngineRenewID;
+typedef EngineID *EngineList; ///< engine list type placeholder acceptable for C code (see helpers.cpp)
+
+enum RailVehicleTypes {
+ RAILVEH_SINGLEHEAD, ///< indicates a "standalone" locomotive
+ RAILVEH_MULTIHEAD, ///< indicates a combination of two locomotives
+ RAILVEH_WAGON, ///< simple wagon, not motorized
+};
+
+enum EngineClass {
+ EC_STEAM,
+ EC_DIESEL,
+ EC_ELECTRIC,
+ EC_MONORAIL,
+ EC_MAGLEV,
+};
+
+struct RailVehicleInfo {
+ byte image_index;
+ RailVehicleTypes railveh_type;
+ byte base_cost;
+ RailTypeByte railtype;
+ uint16 max_speed;
+ uint16 power;
+ uint16 weight;
+ byte running_cost;
+ byte running_cost_class;
+ EngineClass engclass; ///< Class of engine for this vehicle
+ byte capacity;
+ CargoID cargo_type;
+ byte ai_rank;
+ byte ai_passenger_only; ///< Bit value to tell AI that this engine is for passenger use only
+ uint16 pow_wag_power;
+ byte pow_wag_weight;
+ byte visual_effect; // NOTE: this is not 100% implemented yet, at the moment it is only used as a 'fallback' value
+ // for when the 'powered wagon' callback fails. But it should really also determine what
+ // kind of visual effect to generate for a vehicle (default, steam, diesel, electric).
+ // Same goes for the callback result, which atm is only used to check if a wagon is powered.
+ byte shorten_factor; ///< length on main map for this type is 8 - shorten_factor
+ byte tractive_effort; ///< Tractive effort coefficient
+ byte user_def_data; ///< Property 0x25: "User-defined bit mask" Used only for (very few) NewGRF vehicles
+};
+
+struct ShipVehicleInfo {
+ byte image_index;
+ byte base_cost;
+ uint16 max_speed;
+ CargoID cargo_type;
+ uint16 capacity;
+ byte running_cost;
+ SoundFxByte sfx;
+ bool refittable;
+};
+
+/* AircraftVehicleInfo subtypes, bitmask type.
+ * If bit 0 is 0 then it is a helicopter, otherwise it is a plane
+ * in which case bit 1 tells us whether it's a big(fast) plane or not */
+enum {
+ AIR_HELI = 0,
+ AIR_CTOL = 1, ///< Conventional Take Off and Landing, i.e. planes
+ AIR_FAST = 2
+};
+
+struct AircraftVehicleInfo {
+ byte image_index;
+ byte base_cost;
+ byte running_cost;
+ byte subtype;
+ SoundFxByte sfx;
+ byte acceleration;
+ uint16 max_speed;
+ byte mail_capacity;
+ uint16 passenger_capacity;
+};
+
+struct RoadVehicleInfo {
+ byte image_index;
+ byte base_cost;
+ byte running_cost;
+ byte running_cost_class;
+ SoundFxByte sfx;
+ byte max_speed;
+ byte capacity;
+ CargoID cargo_type;
+};
+
+/** Information about a vehicle
+ * @see table/engines.h
+ */
+struct EngineInfo {
+ Date base_intro;
+ Year lifelength;
+ Year base_life;
+ byte unk2; ///< flag for carriage(bit 7) and decay speed(bits0..6)
+ byte load_amount;
+ byte climates;
+ uint32 refit_mask;
+ byte refit_cost;
+ byte misc_flags;
+ byte callbackmask;
+ int8 retire_early; ///< Number of years early to retire vehicle
+ StringID string_id; ///< Default name of engine
+};
+
+struct Engine {
+ char *name; ///< Custom name of engine
+ Date intro_date;
+ Date age;
+ uint16 reliability;
+ uint16 reliability_spd_dec;
+ uint16 reliability_start, reliability_max, reliability_final;
+ uint16 duration_phase_1, duration_phase_2, duration_phase_3;
+ byte lifelength;
+ byte flags;
+ uint8 preview_player_rank;
+ byte preview_wait;
+ byte player_avail;
+ VehicleType type; ///< type, ie VEH_ROAD, VEH_TRAIN, etc.
+};
+
+/**
+ * EngineInfo.misc_flags is a bitmask, with the following values
+ */
+enum {
+ EF_RAIL_TILTS = 0, ///< Rail vehicle tilts in curves
+ EF_ROAD_TRAM = 0, ///< Road vehicle is a tram/light rail vehicle
+ EF_USES_2CC = 1, ///< Vehicle uses two company colours
+ EF_RAIL_IS_MU = 2, ///< Rail vehicle is a multiple-unit (DMU/EMU)
+};
+
+/**
+ * Engine.flags is a bitmask, with the following values.
+ */
+enum {
+ ENGINE_AVAILABLE = 1, ///< This vehicle is available to everyone.
+ ENGINE_EXCLUSIVE_PREVIEW = 2, ///< This vehicle is in the exclusive preview stage, either being used or being offered to a player.
+ ENGINE_OFFER_WINDOW_OPEN = 4, ///< The exclusive offer window is currently open for a player.
+};
+
+enum {
+ NUM_VEHICLE_TYPES = 6
+};
+
+static const EngineID INVALID_ENGINE = 0xFFFF;
+
+enum {
+ NUM_NORMAL_RAIL_ENGINES = 54,
+ NUM_MONORAIL_ENGINES = 30,
+ NUM_MAGLEV_ENGINES = 32,
+ NUM_TRAIN_ENGINES = NUM_NORMAL_RAIL_ENGINES + NUM_MONORAIL_ENGINES + NUM_MAGLEV_ENGINES,
+ NUM_ROAD_ENGINES = 88,
+ NUM_SHIP_ENGINES = 11,
+ NUM_AIRCRAFT_ENGINES = 41,
+ TOTAL_NUM_ENGINES = NUM_TRAIN_ENGINES + NUM_ROAD_ENGINES + NUM_SHIP_ENGINES + NUM_AIRCRAFT_ENGINES,
+ AIRCRAFT_ENGINES_INDEX = NUM_TRAIN_ENGINES + NUM_ROAD_ENGINES + NUM_SHIP_ENGINES,
+ SHIP_ENGINES_INDEX = NUM_TRAIN_ENGINES + NUM_ROAD_ENGINES,
+ ROAD_ENGINES_INDEX = NUM_TRAIN_ENGINES,
+};
+
+#endif /* ENGINE_TYPE_H */